optimize constant
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@ -5,7 +5,7 @@ namespace FlappyBird {
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class Program {
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// Constants
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static string scoreText = "Your score is: ";
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static float gravity = 0.15f;
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static float gravity = 0.175f;
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static float jumpVel = 1.75f;
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static int pipeInterval = 60;
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static int spaceHeight = 8;
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@ -75,7 +75,7 @@ namespace FlappyBird {
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if (frameCount % pipeInterval == 0) {
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Random rng = new Random();
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int pipeX = board.GetLength(0)-2;
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int spaceY = rng.Next(1,board.GetLength(1)-2-spaceHeight);
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int spaceY = rng.Next(2,board.GetLength(1)-6-spaceHeight);
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for (int j = 1; j < board.GetLength(1)-1; j++)
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if (j < spaceY || j > spaceY+spaceHeight)
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board[pipeX, j] = '$';
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