generated from Baipyrus/DiscordJS-Template
222 lines
5.7 KiB
JavaScript
222 lines
5.7 KiB
JavaScript
import { PermissionFlagsBits, SlashCommandBuilder, ChatInputCommandInteraction } from 'discord.js';
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import { addSelfRoles, removeSelfRoles } from '../../../shared.js';
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import { Guild, Message } from '../../../database.js';
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/**
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* Sends a `Message` in the current channel and registers for self roles.
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* @param {ChatInputCommandInteraction} interaction
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* @returns {Promise<string>}
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*/
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const createSelfRoles = async (interaction) => {
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const { options, channel } = interaction;
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// Create message with text input
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const text = options.getString('text');
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const id = (await channel.send(text)).id;
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// Reply successfully to acknowledge command
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await interaction.reply({
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content: `Successfully sent message! Add roles to it with reference ID '${id}'.`,
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ephemeral: true
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});
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return id;
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};
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/**
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* @typedef {Object} SelfRoleResponse
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* @property {boolean} success Whether or not the operation was successful.
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* @property {string|null} msgID A Discord message ID, if successful.
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*/
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/**
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* Registers a `Message` for self roles.
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* @param {ChatInputCommandInteraction} interaction
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* @returns {Promise<SelfRoleResponse>}
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*/
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const registerSelfRoles = async (interaction) => {
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const { options, channel } = interaction;
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const id = options.getString('id');
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/** @type {SelfRoleResponse} */
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const response = {
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success: false,
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msgID: null
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};
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try {
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// Get message by id
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await channel.messages.fetch(id);
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// Check if message is already registered
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const found = await Message.findOne({
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where: { id }
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});
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if (found) throw new Error('Message already registered!');
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// Reply successfully to acknowledge command
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await interaction.reply({
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content: 'Successfully fetched message!',
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ephemeral: true
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});
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response.success = true;
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response.msgID = id;
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return response;
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} catch (error) {
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console.error(error);
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// Reply failed to acknowledge command
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await interaction.reply({
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content: 'Failed to fetch message!',
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ephemeral: true
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});
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}
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return response;
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};
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/**
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* Main logic of the 'Self Roles remove' slash command to remove the functionality from a `Message`.
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* @param {ChatInputCommandInteraction} interaction
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* @param {string} msgID A Discord message ID.
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*/
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const removeReactionRoles = async (interaction, msgID) => {
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const { channel } = interaction;
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try {
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// Try fetching message from channel
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await channel.messages.fetch(msgID);
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} catch (error) {
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console.error(error);
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// Reply to acknowledge command
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await interaction.reply({
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content: `Failed to fetch message!`,
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ephemeral: true
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});
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return;
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}
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// Call shared method for further logic
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await removeSelfRoles(interaction, msgID);
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};
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export const data = new SlashCommandBuilder()
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.setName('self_roles')
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.setDMPermission(false)
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.setDescription('Manages reactions for self roles.')
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.setDefaultMemberPermissions(PermissionFlagsBits.ManageRoles)
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.addSubcommand((subcommand) =>
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subcommand
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.setName('create')
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.setDescription('Creates new message in channel.')
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.addStringOption((option) =>
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option
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.setName('text')
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.setRequired(true)
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.setDescription('The text to be displayed in the message.')
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)
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)
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.addSubcommand((subcommand) =>
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subcommand
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.setName('register')
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.setDescription('Registers an existing message.')
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.addStringOption((option) =>
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option
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.setName('id')
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.setRequired(true)
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.setDescription('The ID to reference the message to be used.')
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)
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)
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.addSubcommand((subcommand) =>
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subcommand
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.setName('add')
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.setDescription('Add a role-emoji-pair to a message.')
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.addStringOption((option) =>
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option
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.setName('id')
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.setRequired(true)
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.setDescription('The ID to reference the message to be used.')
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)
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.addRoleOption((option) =>
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option.setName('role').setRequired(true).setDescription('The role be assigned to.')
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)
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.addStringOption((option) =>
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option.setName('emoji').setRequired(true).setDescription('The emoji to be reacted with.')
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)
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)
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.addSubcommand((subcommand) =>
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subcommand
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.setName('remove')
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.setDescription('Remove self roles from a message.')
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.addStringOption((option) =>
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option
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.setName('id')
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.setRequired(true)
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.setDescription('The ID to reference the message to be removed.')
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)
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);
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/** @param {ChatInputCommandInteraction} interaction */
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export async function execute(interaction) {
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const { options } = interaction;
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/** @type {string=} */
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let id;
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let createNew = false;
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switch (options.getSubcommand()) {
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case 'create':
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id = await createSelfRoles(interaction);
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// Flag to create new database entry
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createNew = true;
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break;
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case 'register': {
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const response = await registerSelfRoles(interaction);
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id = response.msgID ?? id;
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// Flag to create new database entry
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createNew = response.success;
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break;
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}
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case 'add': {
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// Get command options
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const msgID = options.getString('id');
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const role = options.getRole('role');
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const emoji = options.getString('emoji');
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// Try adding self role pair
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await addSelfRoles(interaction, msgID, role, emoji);
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break;
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}
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case 'remove': {
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const msgID = options.getString('id');
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await removeReactionRoles(interaction, msgID);
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break;
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}
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}
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if (createNew) {
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try {
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// Create guild if not exists
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const guildData = { id: interaction.guild.id };
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await Guild.findOrCreate({
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where: guildData,
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defaults: guildData
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});
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// Create database entry
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await Message.create({
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id,
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guild: interaction.guild.id
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});
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} catch (error) {
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console.error(error);
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// Reply failed to acknowledge command
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await interaction.followUp({
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content: 'Failed to save data from message!',
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ephemeral: true
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});
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}
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console.info(`[INFO] New self roles on message with ID: '${id}'.`);
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}
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}
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