generalise command execution for interaction create
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parent
f70912e4fd
commit
905ee9d8a9
@ -1,6 +1,6 @@
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import { Events } from 'discord.js';
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const chatInputCommand = async (interaction, command) => {
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const executeCommand = async (interaction, command) => {
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// Try executing command
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try {
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console.info(`[INFO] Command ${interaction.commandName} was executed.`);
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@ -34,9 +34,9 @@ export const name = Events.InteractionCreate;
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export async function execute(interaction) {
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let command = interaction.client.commands.get(interaction.commandName);
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// Execute slash commands
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if (interaction.isChatInputCommand()) {
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await chatInputCommand(interaction, command);
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// Execute slash- and context-menu-commands
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if (interaction.isChatInputCommand() || interaction.isMessageContextMenuCommand()) {
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await executeCommand(interaction, command);
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return;
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}
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// Autocomplete input
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@ -44,7 +44,7 @@ export async function execute(interaction) {
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await genericExecute(interaction, command, 'autocomplete');
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return;
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}
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// Modeal submit event
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// Modal submit event
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if (interaction.isModalSubmit()) {
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const name = interaction.customId.split('-')[0];
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command = interaction.client.commands.get(name);
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