basic error handling and comments
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@ -1,16 +1,20 @@
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import { PermissionsBitField } from 'discord.js';
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import { ChannelType, Events, PermissionsBitField } from 'discord.js';
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import { ChannelType, Events } from 'discord.js';
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export const name = Events.VoiceStateUpdate;
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export const name = Events.VoiceStateUpdate;
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export async function execute(_, state) {
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export async function execute(_, state) {
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if (!state.channel) return;
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if (!state.channel) return;
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// Extract user data
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const member = state.member;
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const member = state.member;
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const name = member.user.username;
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const name = member.user.username;
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// Extract channel data
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const channels = state.guild.channels;
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const channels = state.guild.channels;
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try {
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// Create private channel with all permissions
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const chName = `${name}${name.endsWith('s') ? "'" : "'s"} channel`;
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const privCh = await channels.create({
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const privCh = await channels.create({
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name: `${name}${name.endsWith('s') ? "'" : "'s"} channel`,
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name: chName,
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type: ChannelType.GuildVoice,
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type: ChannelType.GuildVoice,
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permissionOverwrites: [
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permissionOverwrites: [
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{
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{
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@ -22,7 +26,11 @@ export async function execute(_, state) {
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]
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]
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});
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});
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// Move user to private channel
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await state.setChannel(privCh);
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await state.setChannel(privCh);
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console.info(`[INFO] User '${name}' created private channel with ID ${privCh.id}.`);
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console.debug(`[DEBUG] User '${member}' created private channel!`);
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} catch (error) {
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console.error(error);
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await member.send('Could no create or move to channel! Please contact server staff.');
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}
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}
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}
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