import { Events } from 'discord.js'; const chatInputCommand = async (interaction, command) => { // Try executing command try { console.info(`[INFO] Command ${interaction.commandName} was executed.`); await command.execute(interaction); } catch (error) { console.error(error); // Follow up/reply with error message if (interaction.replied || interaction.deferred) await interaction.followUp({ content: 'There was an error while executing this command!', ephemeral: true }); else await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true }); } }; const genericExecute = async (interaction, command, name, description) => { try { console.info(`[INFO] Command ${interaction.commandName} ${description ?? `used "${name}"`}.`); await command[name](interaction); } catch (error) { console.error(error); } }; export const name = Events.InteractionCreate; export async function execute(interaction) { let command = interaction.client.commands.get(interaction.commandName); // Execute slash commands if (interaction.isChatInputCommand()) { await chatInputCommand(interaction, command); return; } // Autocomplete input if (interaction.isAutocomplete() && 'autocomplete' in command) { await genericExecute(interaction, command, 'autocomplete'); return; } // Modeal submit event if (interaction.isModalSubmit()) { const name = interaction.customId.split('-')[0]; command = interaction.client.commands.get(name); await genericExecute(interaction, command, 'modalSubmit', 'submitted a modal'); return; } // Check if command exists if (interaction.commandName && !command) { console.warn(`[WARNING] No command matching ${interaction.commandName} was found.`); return; } }