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https://gitlab1.ptb.de/waltem01/Matrix
synced 2024-12-24 11:21:44 +00:00
auto reset checking across 2 generations at a time
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parent
a9d600aaed
commit
2b709d4d05
27
conway.go
27
conway.go
@ -37,6 +37,17 @@ func (c *Cell) NeighborCount(arr [][]Cell) uint {
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return count
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}
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func compareGrids(a, b [][]Cell) bool {
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for i := 0; i < len(a); i++ {
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for j := 0; j < len(a[0]); j++ {
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if a[i][j].live != b[i][j].live {
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return false
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}
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}
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}
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return true
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}
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func initGrid(width, height uint, parent ...[][]Cell) ([][]Cell, error) {
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exists := len(parent) == 1
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if exists && len(parent) > 1 {
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@ -65,20 +76,32 @@ func initGrid(width, height uint, parent ...[][]Cell) ([][]Cell, error) {
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func setup(callback func([][]Cell), scale, width, height uint, FPS time.Duration) chan bool {
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// Initialize grid at specified scale
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grid, _ := initGrid(width/scale, height/scale)
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gridWidth := width / scale
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gridHeight := height / scale
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grid, _ := initGrid(gridWidth, gridHeight)
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// Prepare ticker and finishing flag
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ticker := time.NewTicker((1000 / FPS) * time.Millisecond)
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done := make(chan bool)
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// Run game loop
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var parent [][]Cell
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go func() {
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for {
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select {
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case <-done:
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return
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case <-ticker.C:
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grid = draw(grid, callback)
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temp := draw(grid, callback)
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if parent != nil && compareGrids(parent, temp) {
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parent = nil
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grid, _ = initGrid(gridWidth, gridHeight)
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} else {
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parent, _ = initGrid(gridWidth, gridHeight, grid)
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grid = temp
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}
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}
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}
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}()
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