mirror of
https://gitlab1.ptb.de/waltem01/Matrix
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local framerate constant
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parent
b462335db4
commit
2bb893e9a8
4
main.go
4
main.go
@ -35,6 +35,8 @@ func output(client *resty.Client, url string, width, height int, arr [][]Cell) {
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}
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}
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func main() {
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func main() {
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const FPS = 10
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// Load .env file if it exists
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// Load .env file if it exists
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err := godotenv.Load(".env")
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err := godotenv.Load(".env")
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if err != nil {
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if err != nil {
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@ -53,7 +55,7 @@ func main() {
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// Run Game of Life
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// Run Game of Life
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done := setup(func(c [][]Cell) {
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done := setup(func(c [][]Cell) {
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output(client, url, width, height, c)
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output(client, url, width, height, c)
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}, width, height, 10)
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}, width, height, FPS)
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// Wait for user input to quit
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// Wait for user input to quit
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fmt.Scanln()
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fmt.Scanln()
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