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https://gitlab1.ptb.de/waltem01/Matrix
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implement FPS variable
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7698919b6a
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@ -2,6 +2,7 @@ pub const BRIGHTNESS: &str =
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"$@B%8&WM#*oahkbdpqwmZO0QLCJUYXzcvunxrjft/\\|()1{}[]?-_+~<>i!lI;:,\"^`'. ";
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"$@B%8&WM#*oahkbdpqwmZO0QLCJUYXzcvunxrjft/\\|()1{}[]?-_+~<>i!lI;:,\"^`'. ";
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pub const HEIGHT: u32 = 25; // Max: 35
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pub const HEIGHT: u32 = 25; // Max: 35
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pub const WIDTH: u32 = 25; // Max: 145
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pub const WIDTH: u32 = 25; // Max: 145
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pub const FPS: u32 = 10;
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pub const K1: u32 = 2;
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pub const K1: u32 = 2;
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pub const K2: u32 = 3;
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pub const K2: u32 = 3;
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pub const G: u32 = 35;
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pub const G: u32 = 35;
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@ -19,6 +20,6 @@ fn main() {
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print!("{esc}[2J{esc}[1;1H", esc = 27 as char);
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print!("{esc}[2J{esc}[1;1H", esc = 27 as char);
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display_grid(&grid);
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display_grid(&grid);
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update_grid(&mut grid);
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update_grid(&mut grid);
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thread::sleep(Duration::from_millis(100));
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thread::sleep(Duration::from_millis(1000 / (FPS as u64)));
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}
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}
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}
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}
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