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https://gitlab1.ptb.de/waltem01/Matrix
synced 2024-12-26 12:01:45 +00:00
improved time calculations and accuracy
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8f28820452
commit
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@ -7,16 +7,22 @@
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body: number;
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body: number;
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// Clock hand radii
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// Clock hand radii
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hands: {
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hands: {
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second: number;
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minute: number;
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minute: number;
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hour: number;
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hour: number;
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};
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};
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// Clock time percentages
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// Clock time percentages
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time: {
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time: {
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second: number;
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minute: number;
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minute: number;
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hour: number;
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hour: number;
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};
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};
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// Clock hand positions
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// Clock hand positions
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positions?: {
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positions?: {
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second: {
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x: number;
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y: number;
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};
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minute: {
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minute: {
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x: number;
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x: number;
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y: number;
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y: number;
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@ -34,10 +40,12 @@
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const clock: Clock = {
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const clock: Clock = {
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body: 48,
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body: 48,
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hands: {
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hands: {
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second: 45,
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minute: 40,
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minute: 40,
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hour: 25
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hour: 25
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},
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},
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time: {
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time: {
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second: 0,
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minute: 0,
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minute: 0,
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hour: 0
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hour: 0
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},
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},
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@ -47,8 +55,8 @@
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const TWO_PI = 2 * Math.PI;
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const TWO_PI = 2 * Math.PI;
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const HALF_PI = Math.PI / 2;
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const HALF_PI = Math.PI / 2;
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function calcPos(time: 'minute' | 'hour', operation: 'sin' | 'cos') {
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// Calculate (x = r * cos(a), y = r * sin(a))
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// Calculate (x = r * cos(a), y = r * sin(a))
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function calcPos(time: 'second' | 'minute' | 'hour', operation: 'sin' | 'cos') {
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const radius = clock.hands[time];
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const radius = clock.hands[time];
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const angle = TWO_PI * clock.time[time];
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const angle = TWO_PI * clock.time[time];
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const relative = Math[operation](angle - HALF_PI);
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const relative = Math[operation](angle - HALF_PI);
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@ -56,17 +64,20 @@
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return 50 + radius * relative;
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return 50 + radius * relative;
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}
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}
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function update() {
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async function update() {
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const current = new Date();
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const time = current.toTimeString();
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const [hour, minute, _] = time.split(' ')[0].split(':');
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// Update time variables
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// Update time variables
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const current = new Date(Date.now());
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clock.time = {
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clock.time = {
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hour: Number(hour) / 12,
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second: current.getSeconds() / 60,
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minute: Number(minute) / 60
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minute: current.getMinutes() / 60,
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hour: (current.getHours() % 2) / 12
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};
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};
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// Update hand positions
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// Update hand positions
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clock.positions = {
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clock.positions = {
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second: {
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x: calcPos('second', 'cos'),
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y: calcPos('second', 'sin')
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},
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minute: {
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minute: {
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x: calcPos('minute', 'cos'),
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x: calcPos('minute', 'cos'),
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y: calcPos('minute', 'sin')
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y: calcPos('minute', 'sin')
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@ -79,7 +90,6 @@
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}
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}
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onMount(() => {
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onMount(() => {
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update();
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setInterval(update, clock.speed * 1000);
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setInterval(update, clock.speed * 1000);
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});
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});
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</script>
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</script>
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@ -89,6 +99,16 @@
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<svg class="text-white" viewBox="0 0 100 100">
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<svg class="text-white" viewBox="0 0 100 100">
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<!-- Clock body -->
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<!-- Clock body -->
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<circle class="stroke-current" cx="50" cy="50" r={clock.body} fill="none" stroke-width="2" />
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<circle class="stroke-current" cx="50" cy="50" r={clock.body} fill="none" stroke-width="2" />
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<!-- Clock seconds hand -->
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<line
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class="stroke-current"
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x1="50"
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y1="50"
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x2={clock.positions?.second.x ?? 50}
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y2={clock.positions?.second.y ?? 50}
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stroke-width=".5"
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/>
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<!-- Clock minutes hand -->
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<line
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<line
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class="stroke-current"
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class="stroke-current"
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x1="50"
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x1="50"
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