initial commit
This commit is contained in:
commit
7fb6a7cd73
1
.gitignore
vendored
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1
.gitignore
vendored
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server/node_modules/*
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9
client/index.html
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9
client/index.html
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<html>
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<head>
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</head>
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<body onload="loaded = true">
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<script src="/socket.io/socket.io.js"></script>
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<script src="js/client.js"></script>
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<script src="js/canvas.js"></script>
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</body>
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</html>
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216
client/js/canvas.js
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216
client/js/canvas.js
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var canv = document.createElement("canvas");
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const ww = window.innerWidth;
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const wh = window.innerHeight;
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const rc = ww > wh;
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const cw = (rc) ? ww : wh;
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const ch = (rc) ? wh : ww;
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canv.width = ww;
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canv.height = wh;
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canv.style.position = "absolute";
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canv.style.top = "0px";
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canv.style.left = "0px";
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var ctx = canv.getContext("2d");
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document.body.appendChild(canv);
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var mouse = {x: 0, y: 0};
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document.addEventListener("mousemove", evt => {
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var rect = canv.getBoundingClientRect();
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mouse = {
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x: evt.clientX - rect.left,
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y: evt.clientY - rect.top
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};
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});
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document.addEventListener("mousedown", () => {
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const mx = (rc) ? mouse.x : mouse.y;
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const my = (rc) ? mouse.y : mouse.x;
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const LEFT = mx < cw * (1/3);
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const RIGHT = mx > cw * (2/3);
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const BOTTOM = my > ch * (2/3);
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const TOP = my < ch * (1/3);
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const copy = self.b;
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if (LEFT && !BOTTOM && !TOP) {
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//Left
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addKeyCode(37);
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} else if (RIGHT && !BOTTOM && !TOP) {
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//Right
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addKeyCode(39);
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} else if (BOTTOM && !RIGHT && !LEFT) {
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//Down
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addKeyCode(38);
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} else if (TOP && !RIGHT && !LEFT) {
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//Up
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addKeyCode(40);
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}
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});
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document.addEventListener("keydown",evt => {
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addKeyCode(evt.keyCode);
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});
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function addKeyCode(kC) {
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let isInB = false, isOpposite = false;
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for (let i = 0; i < self.b.length; i++) {
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const e = self.b[i];
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if (e == kC) {
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isInB = true;
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break;
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}
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/*
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Didn't get this to work, lol.
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Instead just checked for opposite on line 54, 60, 66, 72.
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if (e == kC-2 || e == kC+2) {
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isOpposite = true;
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break;
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}*/
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}
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if (!isOpposite && !isInB) {
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self.b.push(kC);
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}
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}
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class Snake {
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constructor(px, py) {
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this.x = px;
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this.y = py;
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this.h = {x: 0, y: 0};
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this.l = 5;
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this.t = Array();
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this.b = [Math.floor(Math.random()*4+37)];
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this.p = {x: 0, y: 0};
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}
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// Didn't want each socket.emit() to also sent update and show as method from Snake, so seperate functions it is.
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}
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const cells = 40, cwidth = ch/cells, fCL = 6;
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let self = new Snake(Math.floor(cells/2), Math.floor(cells/2)), fC = 0;
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for (let i = 0; i < self.l; i++) {
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update(self, true);
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}
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function update(snake, ignore = false) {
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if (fC%fCL == 0) {
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const e = snake.b.splice(0,1)[0];
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switch (e) {
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case 37:
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if (snake.h.x != 1) {
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snake.h.x = -1;
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snake.h.y = 0;
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}
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break;
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case 38:
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if (snake.h.y != 1) {
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snake.h.x = 0;
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snake.h.y = -1;
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}
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break;
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case 39:
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if (snake.h.x != -1) {
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snake.h.x = 1;
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snake.h.y = 0;
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}
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break;
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case 40:
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if (snake.h.y != -1) {
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snake.h.x = 0;
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snake.h.y = 1;
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}
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break;
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}
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snake.t.push({x: snake.x, y: snake.y});
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while (snake.t.length > snake.l) {
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snake.p = snake.t.splice(0,1);
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//snake.t.shift();
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}
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snake.x = (snake.x + snake.h.x + cells) % cells;
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snake.y = (snake.y + snake.h.y + cells) % cells;
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if (snake.x == food.x && snake.y == food.y) {
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snake.l++;
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socket.emit('snakeFoodUpdate');
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}
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for (let i = 0; i < snake.t.length; i++) {
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if (snake.t[i].x == snake.x && snake.t[i].y == snake.y) {
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snake.l = 5;
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break;
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}
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}
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for (let i = 0; i < players.length; i++) {
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if (players[i].x == snake.x && players[i].y == snake.y) {
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snake.l = 5;
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break;
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}
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let broke = false;
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for (let j = 0; j < players[i].t.length; j++) {
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if (players[i].t[j].x == snake.x && players[i].t[j].y == snake.y) {
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snake.l = 5;
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broke = true;
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break;
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}
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}
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if (broke) {
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break;
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}
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}
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if (!ignore) {
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socket.emit('snakePlayerUpdate', {ownID: selfID, data: snake});
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}
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}
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}
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function show(snake) {
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if (snake == self) {
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ctx.fillStyle = "green";
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ctx.strokeStyle = "green";
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} else {
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ctx.fillStyle = "blue";
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ctx.strokeStyle = "blue";
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}
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const sx = (rc) ? snake.x : snake.y;
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const sy = (rc) ? snake.y : snake.x;
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ctx.fillRect(sx*cwidth+1, sy*cwidth+1, cwidth-2, cwidth-2);
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if (snake == self) {
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ctx.fillStyle = "lime";
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ctx.strokeStyle = "lime";
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} else {
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ctx.fillStyle = "cyan";
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ctx.strokeStyle = "cyan";
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}
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snake.t.forEach(e => {
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const ex = (rc) ? e.x : e.y;
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const ey = (rc) ? e.y : e.x;
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ctx.fillRect(ex*cwidth+1, ey*cwidth+1, cwidth-2, cwidth-2);
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});
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ctx.fillStyle = "red";
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ctx.strokeStyle = "red";
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const fx = (rc) ? food.x : food.y;
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const fy = (rc) ? food.y : food.x;
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ctx.fillRect(fx*cwidth+1, fy*cwidth+1, cwidth-2, cwidth-2);
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}
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var frames = 60, interv = setInterval(() => {
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ctx.fillStyle = "grey";
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ctx.fillRect(0,0,canv.width,canv.height);
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if (selfID != -1 && loaded) {
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var t = ctx.getTransform();
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const nwidth = cw/2-ch/2;
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if (rc) {
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ctx.translate(nwidth, 0);
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} else {
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ctx.translate(0, nwidth);
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}
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ctx.fillStyle = "black";
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ctx.fillRect(0, 0, ch, ch);
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update(self);
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show(self);
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players.forEach(show);
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ctx.setTransform(t);
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fC = (fC+1001)%1000;
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}
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}, 1000/frames);
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18
client/js/client.js
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18
client/js/client.js
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const socket = io();
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let selfID = -1, players = Array(), loaded = false, food = {x: -1, y: -1};
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socket.on('connected', d => {
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//console.log("Connected!");
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players = d.pdata;
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selfID = d.ownID;
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food = d.food;
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});
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socket.on('snakeUpdatePlayers', p => {
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//console.log("Recieved "+ p.pdata.length +" players.");
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players = Array();
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p.pdata.forEach(e => {
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players.push(e);
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});
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food = p.food;
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});
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4019
server/package-lock.json
generated
Normal file
4019
server/package-lock.json
generated
Normal file
File diff suppressed because it is too large
Load Diff
22
server/package.json
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22
server/package.json
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{
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"name": "server",
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"version": "1.0.0",
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"description": "",
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"main": "index.js",
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"scripts": {
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"dev": "nodemon server.js",
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"test": "echo \"Error: no test specified\" && exit 1"
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},
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"author": "",
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"license": "ISC",
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"dependencies": {
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"axios": "^0.24.0",
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"cheerio": "^1.0.0-rc.10",
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"express": "^4.17.3",
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"global-agent": "^3.0.0",
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"nodemon": "^2.0.15",
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"reddit-image-fetcher": "^2.0.10",
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"reddit.images": "^1.0.7",
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"socket.io": "^4.4.1"
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}
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}
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86
server/server.js
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86
server/server.js
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const port = 3000;
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const http = require('http');
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const express = require('express');
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const socketio = require('socket.io');
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const app = express();
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const clientPath = __dirname+'/../client';
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console.log('Serving static from ' + clientPath);
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app.use(express.static(clientPath));
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const server = http.createServer(app);
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const io = socketio(server);
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server.on('error', err => {
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console.error('Server error:', err);
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});
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server.listen(port, () => {
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console.log('Server Started on Port '+port);
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});
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const cells = 40;
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let snakePlayers = Array(), snakeFood = {x: Math.floor(Math.random()*cells), y: Math.floor(Math.random()*cells)};
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io.on('connection', socket => {
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let id = -1;
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console.log("New Player has connected.");
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while (true) {
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let current = Math.floor(Math.random()*89+10);
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let isUsed = false;
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for (let i = 0; i < snakePlayers.length; i++) {
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if (snakePlayers[i].uid == current) {
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isUsed = true;
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break;
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}
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}
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if (!isUsed) {
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id = current;
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break;
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}
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}
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if (id != -1) {
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console.log('Handing ID', id);
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let temp = Array();
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snakePlayers.forEach(p => {
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if (p.data != null) {
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temp.push(p.data);
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}
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});
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socket.emit('connected', {pdata: temp, ownID: id, food: snakeFood});
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snakePlayers.push({socket, ownID: id, data: null});
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}
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socket.on('disconnect', () => {
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for (let i = 0; i < snakePlayers.length; i++) {
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if (snakePlayers[i].socket == socket) {
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console.log("Disconnecting SNAKEGAME User. ID", snakePlayers[i].ownID);
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snakePlayers.splice(i, 1);
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break;
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}
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}
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});
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socket.on('snakeFoodUpdate', () => {
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snakeFood = {x: Math.floor(Math.random()*cells), y: Math.floor(Math.random()*cells)};
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});
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socket.on('snakePlayerUpdate', p => {
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for (let i = 0; i < snakePlayers.length; i++) {
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if (p.ownID == snakePlayers[i].ownID) {
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snakePlayers[i].data = p.data;
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let temp = Array();
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snakePlayers.forEach(d => {
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if (d.ownID != p.ownID && d.data != null) {
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temp.push(d.data);
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}
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});
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snakePlayers[i].socket.emit('snakeUpdatePlayers', {pdata: temp, food: snakeFood});
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break;
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}
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}
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});
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});
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