include tetris

This commit is contained in:
Baipyrus 2022-10-18 15:31:29 +02:00
parent a87391ef17
commit 014a843268
2 changed files with 7 additions and 6 deletions

View File

@ -20,7 +20,7 @@ namespace RPI_Matrix {
SnakeGame.SnakeGame.Init(matrix, canvas);
FlappyBird.FlappyBird.Init(matrix, canvas);
// Tetris.Tetris.Init(matrix, canvas);
Tetris.Tetris.Init(matrix, canvas);
RGBLedFont font = new("fonts/5x8.bdf");
Color col = new(255, 255, 255);
@ -29,12 +29,12 @@ namespace RPI_Matrix {
while (startover) {
Console.Clear();
canvas.Clear();
canvas.DrawText(font, 0, 8, col, "Spielauswahl:");
canvas.DrawText(font, 0, 8, col, "Spielauswahl:");
canvas.DrawText(font, 0, 24, col, "0) Beenden");
canvas.DrawText(font, 0, 32, col, "1) SnakeGame");
canvas.DrawText(font, 0, 40, col, "2) FlappyBird");
canvas.DrawText(font, 0, 48, col, "3) Tetris");
matrix.SwapOnVsync(canvas);
canvas = matrix.SwapOnVsync(canvas);
bool selection = true;
int frameCount = 0, keypressFrame = 0;
@ -53,11 +53,11 @@ namespace RPI_Matrix {
break;
case ConsoleKey.D2:
selection = false;
FlappyBird.FlappyBird.Main(Array.Empty<string>());
FlappyBird.FlappyBird.Main();
break;
case ConsoleKey.D3:
selection = false;
// Tetris.Tetris.Main(matrix, canvas);
Tetris.Tetris.Main();
break;
}
}

View File

@ -3,10 +3,11 @@
<!-- Reference to local copies of: -->
<!-- https://git.baipyr.us/Baipyrus/MultiplayerSnakeGame/src/branch/rpi-rgb-led-matrix -->
<!-- https://git.baipyr.us/Baipyrus/ConsoleFlappyBird/src/branch/rpi-rgb-led-matrix -->
<!-- https://git.baipyr.us/Baipyrus/ConsoleTetris/src/branch/rpi-rgb-led-matrix -->
<ItemGroup>
<ProjectReference Include="..\RPI-Snake\SnakeGame.csproj" />
<ProjectReference Include="..\RPI-Flappy\FlappyBird.csproj" />
<!-- <ProjectReference Include="..\RPI-Tetris\Tetris.csproj" />-->
<ProjectReference Include="..\RPI-Tetris\Tetris.csproj" />
<Reference Include="RGBLedMatrix.dll" />
</ItemGroup>