class Wall { PVector start, end; Wall(PVector s, PVector e) { start = s.copy(); end = e.copy(); } void show() { stroke(255); fill(255); line(start.x, start.y, end.x, end.y); stroke(0,0,255); fill(0,0,255); ellipse(start.x, start.y, PROJECTILE_RADIUS*2, PROJECTILE_RADIUS*2); ellipse(end.x, end.y, PROJECTILE_RADIUS*2, PROJECTILE_RADIUS*2); } }