clean up
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220e0d5957
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9dbe07a10c
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@ -1,4 +1,4 @@
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final int amount = 100;
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final int amount = 250;
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final float timeout = 2.5;
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final float timeout = 2.5;
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ArrayList<Integer> bars;
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ArrayList<Integer> bars;
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@ -13,8 +13,8 @@ float tenPercentHeight;
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float ninetyPercentHeight;
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float ninetyPercentHeight;
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void setup() {
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void setup() {
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// fullScreen();
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fullScreen(P3D);
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size(1280, 720, P3D);
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// size(1280, 720, P3D);
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distance = amount-1;
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distance = amount-1;
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tenPercentHeight = height * 0.1;
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tenPercentHeight = height * 0.1;
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@ -25,7 +25,7 @@ void setup() {
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}
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}
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barWidth = (float)width / amount;
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barWidth = (float)width / amount;
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frameRate(120);
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frameRate(250);
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}
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}
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void draw() {
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void draw() {
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@ -1,22 +1,37 @@
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final float timeout = 5;
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final float timeout = 2;
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ArrayList<Integer> bars = new ArrayList<Integer>();
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ArrayList<Integer> bars = new ArrayList<Integer>();
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ArrayList<Job> queue = new ArrayList<Job>();
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ArrayList<Job> queue = new ArrayList<Job>();
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int mQL = 1, aQL = 0, amount = 500;
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int mQL = 1, aQL = 0, amount = 100;
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float barWidth = 10f;
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float barWidth = 10f;
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int sortedFrameCountCapture = -1;
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int sortedFrameCountCapture = -1;
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void init() {
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amount = floor(random(100, 750));
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barWidth = (float)width / amount;
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bars = new ArrayList<Integer>();
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for (int i = 0; i < amount; i++) {
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// bars.add(round(map(i,0,amount-1,0,width/2)));
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// bars.add(round(random(width/2)));
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bars.add(round(random(height * 0.1, height * 0.9)));
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}
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// int counter = 0;
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// while (counter < 2*amount) {
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// int i = floor(random(bars.size()));
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// int j = floor(random(bars.size()));
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// int t = bars.get(i);
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// bars.set(i, bars.get(j));
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// bars.set(j, t);
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// counter++;
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// }
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}
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void setup() {
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void setup() {
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fullScreen(P3D);
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fullScreen(P2D);
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// size(1280, 720);
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// size(1280, 720);
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// amount = floor(random(100, 750));
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init();
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// barWidth = (float)width / amount;
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for (int i = 0; i < amount; i++) {
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bars.add(round(random(width/2)));
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// bars.add(round(random(height * 0.1, height * 0.9)));
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}
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queue.add(new Job(0, amount-1));
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queue.add(new Job(0, amount-1));
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frameRate(amount);
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frameRate(amount);
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@ -26,7 +41,7 @@ void draw() {
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background(0);
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background(0);
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noStroke();
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noStroke();
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// stroke(0);
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stroke(0);
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for (int i = 0; i < bars.size(); i++) {
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for (int i = 0; i < bars.size(); i++) {
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// stroke(255);
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// stroke(255);
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fill(255);
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fill(255);
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@ -44,13 +59,13 @@ void draw() {
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}
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}
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}
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}
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// line(i, height, i, height-bars.get(i));
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// line(i, height, i, height-bars.get(i));
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// rect(i * barWidth, height, barWidth, -bars.get(i));
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rect(i * barWidth, height, barWidth, -bars.get(i));
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// ellipse(i * barWidth + barWidth / 2, height - bars.get(i), barWidth, barWidth);
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// ellipse(i * barWidth + barWidth / 2, height - bars.get(i), barWidth, barWidth);
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final float a = map(i, 0, bars.size()-1, 0, 12*TWO_PI);
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// final float a = map(i, 0, bars.size()-1, 0, 12*TWO_PI);
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final float r = bars.get(i);
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// final float r = bars.get(i);
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final float x = width/2 + cos(a) * r;
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// final float x = width/2 + cos(a) * r;
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final float y = height/2 + sin(a) * r;
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// final float y = height/2 + sin(a) * r;
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ellipse(x, y, barWidth, barWidth);
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// ellipse(x, y, barWidth, barWidth);
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}
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}
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/*if (queue.size() > 0) {
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/*if (queue.size() > 0) {
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@ -63,16 +78,10 @@ void draw() {
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if (queue.size() == 0) {
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if (queue.size() == 0) {
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if (sortedFrameCountCapture == -1) {
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if (sortedFrameCountCapture == -1) {
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sortedFrameCountCapture = frameCount;
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sortedFrameCountCapture = frameCount;
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} else if (frameCount-sortedFrameCountCapture>=round((amount/2)*timeout)) {
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} else if (frameCount-sortedFrameCountCapture>=round(frameRate*timeout)) {
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sortedFrameCountCapture = -1;
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sortedFrameCountCapture = -1;
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// amount = floor(random(100, 750));
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init();
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// barWidth = (float)width / amount;
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bars = new ArrayList<Integer>();
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for (int i = 0; i < amount; i++) {
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bars.add(round(random(width/2)));
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// bars.add(round(random(height * 0.1, height * 0.9)));
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}
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queue.add(new Job(0, amount-1));
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queue.add(new Job(0, amount-1));
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mQL = 1;
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mQL = 1;
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