initial commit
This commit is contained in:
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cb7ddd09df
81
CombSort/CombSort.pde
Normal file
81
CombSort/CombSort.pde
Normal file
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@ -0,0 +1,81 @@
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final int amount = 100;
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final float timeout = 2.5;
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ArrayList<Integer> bars;
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float barWidth;
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int current = 0;
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int distance = -1;
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boolean complete = false;
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int sortedFrameCountCapture = -1;
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float tenPercentHeight;
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float ninetyPercentHeight;
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void setup() {
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// fullScreen();
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size(1280, 720, P3D);
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distance = amount-1;
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tenPercentHeight = height * 0.1;
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ninetyPercentHeight = height * 0.9;
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bars = new ArrayList<Integer>();
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for (int i = 0; i < amount; i++) {
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bars.add(floor(random(tenPercentHeight, ninetyPercentHeight)));
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}
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barWidth = (float)width / amount;
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frameRate(120);
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}
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void draw() {
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background(0);
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stroke(0);
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for (int i = 0; i < bars.size(); i++) {
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if (i == current && !complete) {
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fill(255,0,0);
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} else if (i == current + distance && !complete) {
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fill(0,255,0);
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} else {
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fill(255);
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}
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rect(i * barWidth, height-bars.get(i), barWidth, bars.get(i));
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}
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fill(255);
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stroke(255);
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textAlign(LEFT, TOP);
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textSize(width*0.022);
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text("Bar Amount: "+amount+"; FPS: "+round(frameRate)+";", 0, 0);
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if (!complete && distance > 0) {
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final int tempValue = bars.get(current);
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if (tempValue > bars.get(current+distance)) {
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bars.set(current, bars.get(current+distance));
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bars.set(current+distance, tempValue);
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}
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current++;
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if (current+distance == amount) {
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current = 0;
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distance--;
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if (distance == 0) {
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complete = true;
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sortedFrameCountCapture = frameCount;
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}
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}
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} else if (sortedFrameCountCapture != -1 && frameCount-sortedFrameCountCapture >= amount*timeout) {
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sortedFrameCountCapture = -1;
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current = 0;
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complete = false;
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distance = amount-1;
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bars = new ArrayList<Integer>();
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for (int i = 0; i < amount; i++) {
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bars.add(floor(random(tenPercentHeight, ninetyPercentHeight)));
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}
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barWidth = (float)width / amount;
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// frameRate(amount);
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}
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}
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86
InsertionSort/InsertionSort.pde
Normal file
86
InsertionSort/InsertionSort.pde
Normal file
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@ -0,0 +1,86 @@
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final int amount = 250;
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final float timeout = 2.5;
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ArrayList<Integer> bars;
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float barWidth;
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int current = 1;
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int compare = 1;
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boolean complete = false, hasSwitched = false;
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int sortedFrameCountCapture = -1;
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float tenPercentHeight;
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float ninetyPercentHeight;
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void setup() {
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// fullScreen();
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size(1280, 720, P3D);
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tenPercentHeight = height * 0.1;
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ninetyPercentHeight = height * 0.9;
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bars = new ArrayList<Integer>();
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for (int i = 0; i < amount; i++) {
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bars.add(floor(random(tenPercentHeight, ninetyPercentHeight)));
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}
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barWidth = (float)width / amount;
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frameRate(1000);
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}
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void draw() {
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background(0);
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stroke(0);
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for (int i = 0; i < bars.size(); i++) {
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if (i == current && !complete) {
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fill(255,0,0);
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} else if (i == compare && !complete) {
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fill(0,255,0);
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} else {
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fill(255);
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}
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rect(i * barWidth, height-bars.get(i), barWidth, bars.get(i));
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}
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fill(255);
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stroke(255);
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textAlign(LEFT, TOP);
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textSize(width*0.022);
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text("Bar Amount: "+amount+"; FPS: "+round(frameRate)+";", 0, 0);
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if (!complete) {
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boolean noSwap = false;
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if (bars.get(compare) < bars.get(compare - 1)) {
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hasSwitched = true;
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final int temporaryValue = bars.get(compare);
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bars.set(compare, bars.get(compare - 1));
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bars.set(compare - 1, temporaryValue);
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} else {
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noSwap = true;
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}
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if (compare <= 1 || noSwap) {
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current++;
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compare = current;
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if (current == bars.size()) {
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complete = true;
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sortedFrameCountCapture = frameCount;
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}
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} else {
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compare--;
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}
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} else if (sortedFrameCountCapture != -1 && frameCount-sortedFrameCountCapture >= amount*timeout) {
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current = 1;
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compare = 1;
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complete = false;
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hasSwitched = false;
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bars = new ArrayList<Integer>();
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for (int i = 0; i < amount; i++) {
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bars.add(floor(random(tenPercentHeight, ninetyPercentHeight)));
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}
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barWidth = (float)width / amount;
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// frameRate(amount);
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}
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}
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142
QuickSort/QuickSort.pde
Normal file
142
QuickSort/QuickSort.pde
Normal file
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@ -0,0 +1,142 @@
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final float timeout = 2.5;
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ArrayList<Integer> bars = new ArrayList<Integer>();
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ArrayList<Job> queue = new ArrayList<Job>();
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int mQL = 1, aQL = 0, amount = 1000;
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float barWidth;
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int sortedFrameCountCapture = -1;
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void setup() {
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fullScreen(P3D);
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// size(1280, 720);
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// amount = floor(random(50, 500));
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barWidth = (float)width / amount;
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for (int i = 0; i < amount; i++) {
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bars.add(round(random(height * 0.1, height * 0.9)));
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}
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queue.add(new Job(0, amount-1));
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frameRate(1000);
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}
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void draw() {
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background(0);
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stroke(0);
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for (int i = 0; i < bars.size(); i++) {
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// stroke(255);
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fill(255);
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for (int j = 0; j < queue.size(); j++) {
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Job job = queue.get(j);
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if (i == job.rightIndex || i == job.leftIndex) {
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// stroke(255, 0, 0);
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fill(255, 0, 0);
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} else if (i == job.i) {
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// stroke(0, 255, 0);
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fill(0, 255, 0);
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} else if (i == job.j) {
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// stroke(0, 0, 255);
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fill(0, 0, 255);
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}
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}
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// line(i, height, i, height-bars.get(i));
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rect(i * barWidth, height, barWidth, -bars.get(i));
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}
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/*if (queue.size() > 0) {
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queue.get(0).sortStep();
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}*/
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for (int i = 0; i < queue.size(); i++) {
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queue.get(i).sortStep();
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}
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if (queue.size() == 0) {
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if (sortedFrameCountCapture == -1) {
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sortedFrameCountCapture = frameCount;
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} else if (frameCount-sortedFrameCountCapture>=round((amount/2)*timeout)) {
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sortedFrameCountCapture = -1;
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// amount = floor(random(50, 500));
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barWidth = (float)width / amount;
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bars = new ArrayList<Integer>();
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for (int i = 0; i < amount; i++) {
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bars.add(round(random(height * 0.1, height * 0.9)));
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}
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queue.add(new Job(0, amount-1));
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mQL = 1;
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aQL = 0;
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frameRate(1000);
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}
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}
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mQL = max(queue.size(), mQL);
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fill(255);
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stroke(255);
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textAlign(LEFT, TOP);
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textSize(width*0.022);
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text("Queue Length: "+queue.size()+"; Max. Length: "+mQL+"; Absolute Length: "+aQL+"; Bar Amount: "+bars.size()+"; FPS: "+round(frameRate)+";", 0, 0);
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}
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class Job {
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int leftIndex, rightIndex;
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int i, j, pivotValue;
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boolean iIndex, jIndex;
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Job(int start, int end) {
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i = start;
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j = end - 1;
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rightIndex = end;
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leftIndex = start;
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pivotValue = bars.get(rightIndex);
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}
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void sortStep() {
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checkIndecies();
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if (i < j || iIndex || jIndex) {
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if (iIndex) {
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i++;
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} else if (jIndex) {
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j--;
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} else if (i < j) {
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final int tV1 = bars.get(i);
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bars.set(i, bars.get(j));
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bars.set(j, tV1);
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}
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} else {
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// Reverse here for reverse sorting-order
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if (bars.get(i) > pivotValue) {
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final int tV2 = bars.get(i);
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bars.set(i, bars.get(rightIndex));
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bars.set(rightIndex, tV2);
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}
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if (isInBounds(i-1) && (leftIndex < i-1)) {
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queue.add(new Job(leftIndex, i-1));
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}
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if (isInBounds(i+1) && (i+1 < rightIndex)) {
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queue.add(new Job(i+1, rightIndex));
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}
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aQL++;
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queue.remove(this);
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}
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}
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void checkIndecies() {
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// Reverse here for reverse sorting-order
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iIndex = (i < rightIndex) && (bars.get(i) < pivotValue);
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jIndex = (j > leftIndex) && (bars.get(j) >= pivotValue);
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}
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boolean isEqual(Job other) {
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return ((other.leftIndex == leftIndex) && (other.rightIndex == rightIndex));
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}
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}
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boolean isInBounds(int index) {
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return ((index >= 0) && (index < bars.size()));
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}
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93
SelectionSort/SelectionSort.pde
Normal file
93
SelectionSort/SelectionSort.pde
Normal file
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@ -0,0 +1,93 @@
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// final int FPS = 1000;
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final float timeout = 2.5;
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ArrayList<Integer> bars;
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float barWidth;
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int amount;
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int current = 0, compare = 1;
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boolean complete = false;
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int recordIndex = 0;
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float tenPercentHeight;
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float ninetyPercentHeight;
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int sortedFrameCountCapture = -1;
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void setup() {
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fullScreen(P3D);
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// size(1280, 720, P3D);
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tenPercentHeight = height * 0.1;
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ninetyPercentHeight = height * 0.9;
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amount = floor(random(100, 500));
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bars = new ArrayList<Integer>();
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for (int i = 0; i < amount; i++) {
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bars.add(floor(random(tenPercentHeight, ninetyPercentHeight)));
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}
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barWidth = (float)width / amount;
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// frameRate(amount);
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frameRate(1000);
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}
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void draw() {
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background(0);
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stroke(0);
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for (int i = 0; i < bars.size(); i++) {
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if (i == current && !complete) {
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fill(255,0,0);
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} else if (i == compare && !complete) {
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fill(0,255,0);
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} else if (i == recordIndex && !complete) {
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fill(0,0,255);
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} else {
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fill(255);
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}
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rect(i * barWidth, height-bars.get(i), barWidth, bars.get(i));
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}
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fill(255);
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stroke(255);
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textAlign(LEFT, TOP);
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textSize(width*0.022);
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text("Bar Amount: "+amount+"; FPS: "+round(frameRate)+";", 0, 0);
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if (!complete) {
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if (bars.get(compare) < bars.get(recordIndex)) {
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recordIndex = compare;
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}
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compare++;
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if (compare == bars.size()) {
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final int tempValue = bars.get(current);
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if (bars.get(recordIndex) < tempValue) {
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bars.set(current, bars.get(recordIndex));
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bars.set(recordIndex, tempValue);
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}
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current++;
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compare = current+1;
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recordIndex = current;
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||||
if (current == bars.size()-1) {
|
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complete = true;
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sortedFrameCountCapture = frameCount;
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}
|
||||
}
|
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} else if (sortedFrameCountCapture != -1 && frameCount-sortedFrameCountCapture >= amount*timeout) {
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sortedFrameCountCapture = -1;
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current = 0;
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compare = 1;
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complete = false;
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||||
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amount = floor(random(100, 500));
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bars = new ArrayList<Integer>();
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||||
for (int i = 0; i < amount; i++) {
|
||||
bars.add(floor(random(tenPercentHeight, ninetyPercentHeight)));
|
||||
}
|
||||
barWidth = (float)width / amount;
|
||||
|
||||
// frameRate(amount);
|
||||
frameRate(1000);
|
||||
}
|
||||
}
|
117
ShakerSort/ShakerSort.pde
Normal file
117
ShakerSort/ShakerSort.pde
Normal file
|
@ -0,0 +1,117 @@
|
|||
final float timeout = 2.5;
|
||||
final int aMin = 100;
|
||||
final int aMax = 500;
|
||||
final int repeats = 4;
|
||||
|
||||
ArrayList<Integer> bars;
|
||||
float barWidth;
|
||||
int amount;
|
||||
|
||||
int sortOnLeft = 0, sortOnRight = 0;
|
||||
int current = 1;
|
||||
boolean complete = false;
|
||||
boolean direction = true;
|
||||
boolean hasSwitched = false;
|
||||
|
||||
float tenPercentHeight;
|
||||
float ninetyPercentHeight;
|
||||
int sortedFrameCountCapture = -1;
|
||||
|
||||
void setup() {
|
||||
fullScreen(P3D);
|
||||
// size(1280, 720, P3D);
|
||||
|
||||
tenPercentHeight = height * 0.1;
|
||||
ninetyPercentHeight = height * 0.9;
|
||||
amount = floor(random(aMin, aMax));
|
||||
bars = new ArrayList<Integer>();
|
||||
for (int i = 0; i < amount; i++) {
|
||||
bars.add(floor(random(tenPercentHeight, ninetyPercentHeight)));
|
||||
}
|
||||
barWidth = (float)width / amount;
|
||||
|
||||
// frameRate(amount);
|
||||
frameRate(1000);
|
||||
}
|
||||
|
||||
void draw() {
|
||||
background(0);
|
||||
|
||||
stroke(0);
|
||||
for (int i = 0; i < bars.size(); i++) {
|
||||
if (i == sortOnLeft && !complete) {
|
||||
fill(255, 0, 0);
|
||||
} else if (i == amount-1-sortOnRight && !complete) {
|
||||
fill(255, 0, 0);
|
||||
} else if (i == current && !complete) {
|
||||
fill(0, 255, 0);
|
||||
} else {
|
||||
fill(255);
|
||||
}
|
||||
rect(i * barWidth, height-bars.get(i), barWidth, bars.get(i));
|
||||
}
|
||||
|
||||
fill(255);
|
||||
stroke(255);
|
||||
textAlign(LEFT, TOP);
|
||||
textSize(width*0.022);
|
||||
text("Bar Amount: "+amount+"; FPS: "+round(frameRate)+";", 0, 0);
|
||||
|
||||
for (int j = 0; j < repeats; j++) {
|
||||
if (!complete) {
|
||||
final int tempValue = bars.get(current);
|
||||
if (tempValue < bars.get(current-1)) {
|
||||
bars.set(current, bars.get(current-1));
|
||||
bars.set(current-1, tempValue);
|
||||
hasSwitched = true;
|
||||
}
|
||||
|
||||
if (current == amount-1-sortOnRight && direction) {
|
||||
direction = !direction;
|
||||
sortOnRight++;
|
||||
if (hasSwitched == false) {
|
||||
complete = true;
|
||||
}
|
||||
hasSwitched = false;
|
||||
} else if (current == sortOnLeft+1 && !direction) {
|
||||
direction = !direction;
|
||||
sortOnLeft++;
|
||||
if (hasSwitched == false) {
|
||||
complete = true;
|
||||
}
|
||||
hasSwitched = false;
|
||||
} else {
|
||||
if (direction) {
|
||||
current++;
|
||||
} else {
|
||||
current--;
|
||||
}
|
||||
}
|
||||
|
||||
if (sortOnLeft+1 == amount-1-sortOnRight) {
|
||||
complete = true;
|
||||
}
|
||||
|
||||
if (complete) {
|
||||
sortedFrameCountCapture = frameCount;
|
||||
}
|
||||
} else if (sortedFrameCountCapture != -1 && frameCount-sortedFrameCountCapture >= amount*timeout) {
|
||||
sortedFrameCountCapture = -1;
|
||||
current = 1;
|
||||
complete = false;
|
||||
sortOnLeft = 0;
|
||||
sortOnRight = 0;
|
||||
direction = true;
|
||||
hasSwitched = false;
|
||||
|
||||
amount = floor(random(aMin, aMax));
|
||||
bars = new ArrayList<Integer>();
|
||||
for (int i = 0; i < amount; i++) {
|
||||
bars.add(floor(random(tenPercentHeight, ninetyPercentHeight)));
|
||||
}
|
||||
barWidth = (float)width / amount;
|
||||
|
||||
// frameRate(amount);
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user