Compare commits
No commits in common. "master" and "rewrite" have entirely different histories.
13
.eslintignore
Normal file
13
.eslintignore
Normal file
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@ -0,0 +1,13 @@
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.DS_Store
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node_modules
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/build
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/.svelte-kit
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/package
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.env
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.env.*
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!.env.example
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# Ignore files for PNPM, NPM and YARN
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pnpm-lock.yaml
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package-lock.json
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yarn.lock
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15
.eslintrc.cjs
Normal file
15
.eslintrc.cjs
Normal file
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@ -0,0 +1,15 @@
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/** @type { import("eslint").Linter.Config } */
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module.exports = {
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root: true,
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extends: ['eslint:recommended', 'plugin:svelte/recommended', 'prettier'],
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parserOptions: {
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sourceType: 'module',
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ecmaVersion: 2020,
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extraFileExtensions: ['.svelte']
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},
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env: {
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browser: true,
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es2017: true,
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node: true
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}
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};
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12
.gitignore
vendored
Normal file
12
.gitignore
vendored
Normal file
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@ -0,0 +1,12 @@
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.DS_Store
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node_modules
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/build
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/.svelte-kit
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/package
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.env
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.env.*
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!.env.example
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vite.config.js.timestamp-*
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vite.config.ts.timestamp-*
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*.example.js
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4
.prettierignore
Normal file
4
.prettierignore
Normal file
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@ -0,0 +1,4 @@
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# Ignore files for PNPM, NPM and YARN
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pnpm-lock.yaml
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package-lock.json
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yarn.lock
|
8
.prettierrc
Normal file
8
.prettierrc
Normal file
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@ -0,0 +1,8 @@
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{
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"useTabs": true,
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"singleQuote": true,
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"trailingComma": "none",
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"printWidth": 100,
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"plugins": ["prettier-plugin-svelte"],
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"overrides": [{ "files": "*.svelte", "options": { "parser": "svelte" } }]
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}
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@ -1,81 +0,0 @@
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final int amount = 250;
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final float timeout = 2.5;
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ArrayList<Integer> bars;
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float barWidth;
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int current = 0;
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int distance = -1;
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boolean complete = false;
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int sortedFrameCountCapture = -1;
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float tenPercentHeight;
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float ninetyPercentHeight;
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void setup() {
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fullScreen(P3D);
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// size(1280, 720, P3D);
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distance = amount-1;
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tenPercentHeight = height * 0.1;
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ninetyPercentHeight = height * 0.9;
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bars = new ArrayList<Integer>();
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for (int i = 0; i < amount; i++) {
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bars.add(floor(random(tenPercentHeight, ninetyPercentHeight)));
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}
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barWidth = (float)width / amount;
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frameRate(250);
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}
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void draw() {
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background(0);
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stroke(0);
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for (int i = 0; i < bars.size(); i++) {
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if (i == current && !complete) {
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fill(255,0,0);
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} else if (i == current + distance && !complete) {
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fill(0,255,0);
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} else {
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fill(255);
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}
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rect(i * barWidth, height-bars.get(i), barWidth, bars.get(i));
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}
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fill(255);
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stroke(255);
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textAlign(LEFT, TOP);
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textSize(width*0.022);
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text("Bar Amount: "+amount+"; FPS: "+round(frameRate)+";", 0, 0);
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if (!complete && distance > 0) {
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final int tempValue = bars.get(current);
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if (tempValue > bars.get(current+distance)) {
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bars.set(current, bars.get(current+distance));
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bars.set(current+distance, tempValue);
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}
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current++;
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if (current+distance == amount) {
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current = 0;
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distance--;
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if (distance == 0) {
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complete = true;
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sortedFrameCountCapture = frameCount;
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}
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}
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} else if (sortedFrameCountCapture != -1 && frameCount-sortedFrameCountCapture >= amount*timeout) {
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sortedFrameCountCapture = -1;
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current = 0;
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complete = false;
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distance = amount-1;
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bars = new ArrayList<Integer>();
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for (int i = 0; i < amount; i++) {
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bars.add(floor(random(tenPercentHeight, ninetyPercentHeight)));
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}
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barWidth = (float)width / amount;
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// frameRate(amount);
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}
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}
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@ -1,86 +0,0 @@
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final int amount = 250;
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final float timeout = 2.5;
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ArrayList<Integer> bars;
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float barWidth;
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int current = 1;
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int compare = 1;
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boolean complete = false, hasSwitched = false;
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int sortedFrameCountCapture = -1;
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float tenPercentHeight;
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float ninetyPercentHeight;
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void setup() {
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// fullScreen();
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size(1280, 720, P3D);
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tenPercentHeight = height * 0.1;
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ninetyPercentHeight = height * 0.9;
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bars = new ArrayList<Integer>();
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for (int i = 0; i < amount; i++) {
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bars.add(floor(random(tenPercentHeight, ninetyPercentHeight)));
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}
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barWidth = (float)width / amount;
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frameRate(1000);
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}
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void draw() {
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background(0);
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stroke(0);
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for (int i = 0; i < bars.size(); i++) {
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if (i == current && !complete) {
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fill(255,0,0);
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} else if (i == compare && !complete) {
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fill(0,255,0);
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} else {
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fill(255);
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}
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rect(i * barWidth, height-bars.get(i), barWidth, bars.get(i));
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}
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fill(255);
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stroke(255);
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textAlign(LEFT, TOP);
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textSize(width*0.022);
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text("Bar Amount: "+amount+"; FPS: "+round(frameRate)+";", 0, 0);
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if (!complete) {
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boolean noSwap = false;
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if (bars.get(compare) < bars.get(compare - 1)) {
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hasSwitched = true;
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final int temporaryValue = bars.get(compare);
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bars.set(compare, bars.get(compare - 1));
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bars.set(compare - 1, temporaryValue);
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} else {
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noSwap = true;
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}
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if (compare <= 1 || noSwap) {
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current++;
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compare = current;
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if (current == bars.size()) {
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complete = true;
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sortedFrameCountCapture = frameCount;
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}
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} else {
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compare--;
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}
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} else if (sortedFrameCountCapture != -1 && frameCount-sortedFrameCountCapture >= amount*timeout) {
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current = 1;
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compare = 1;
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complete = false;
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hasSwitched = false;
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bars = new ArrayList<Integer>();
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for (int i = 0; i < amount; i++) {
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bars.add(floor(random(tenPercentHeight, ninetyPercentHeight)));
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}
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barWidth = (float)width / amount;
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|
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// frameRate(amount);
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}
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}
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@ -1,160 +0,0 @@
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final float timeout = 2;
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ArrayList<Integer> bars = new ArrayList<Integer>();
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ArrayList<Job> queue = new ArrayList<Job>();
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int mQL = 1, aQL = 0, amount = 100;
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float barWidth = 10f;
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int sortedFrameCountCapture = -1;
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void init() {
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amount = floor(random(100, 750));
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barWidth = (float)width / amount;
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bars = new ArrayList<Integer>();
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for (int i = 0; i < amount; i++) {
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// bars.add(round(map(i,0,amount-1,0,width/2)));
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// bars.add(round(random(width/2)));
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bars.add(round(random(height * 0.1, height * 0.9)));
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}
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// int counter = 0;
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// while (counter < 2*amount) {
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// int i = floor(random(bars.size()));
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// int j = floor(random(bars.size()));
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// int t = bars.get(i);
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// bars.set(i, bars.get(j));
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// bars.set(j, t);
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// counter++;
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// }
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}
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void setup() {
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fullScreen(P2D);
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// size(1280, 720);
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init();
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queue.add(new Job(0, amount-1));
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frameRate(amount);
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||||
}
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void draw() {
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background(0);
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|
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noStroke();
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stroke(0);
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for (int i = 0; i < bars.size(); i++) {
|
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// stroke(255);
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fill(255);
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for (int j = 0; j < queue.size(); j++) {
|
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Job job = queue.get(j);
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if (i == job.rightIndex || i == job.leftIndex) {
|
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// stroke(255, 0, 0);
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fill(255, 0, 0);
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||||
} else if (i == job.i) {
|
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// stroke(0, 255, 0);
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fill(0, 255, 0);
|
||||
} else if (i == job.j) {
|
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// stroke(0, 0, 255);
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fill(0, 0, 255);
|
||||
}
|
||||
}
|
||||
// line(i, height, i, height-bars.get(i));
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rect(i * barWidth, height, barWidth, -bars.get(i));
|
||||
// ellipse(i * barWidth + barWidth / 2, height - bars.get(i), barWidth, barWidth);
|
||||
// final float a = map(i, 0, bars.size()-1, 0, 12*TWO_PI);
|
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// final float r = bars.get(i);
|
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// final float x = width/2 + cos(a) * r;
|
||||
// final float y = height/2 + sin(a) * r;
|
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// ellipse(x, y, barWidth, barWidth);
|
||||
}
|
||||
|
||||
/*if (queue.size() > 0) {
|
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queue.get(0).sortStep();
|
||||
}*/
|
||||
for (int i = 0; i < queue.size(); i++) {
|
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queue.get(i).sortStep();
|
||||
}
|
||||
|
||||
if (queue.size() == 0) {
|
||||
if (sortedFrameCountCapture == -1) {
|
||||
sortedFrameCountCapture = frameCount;
|
||||
} else if (frameCount-sortedFrameCountCapture>=round(frameRate*timeout)) {
|
||||
sortedFrameCountCapture = -1;
|
||||
|
||||
init();
|
||||
queue.add(new Job(0, amount-1));
|
||||
|
||||
mQL = 1;
|
||||
aQL = 0;
|
||||
|
||||
frameRate(amount);
|
||||
}
|
||||
}
|
||||
|
||||
mQL = max(queue.size(), mQL);
|
||||
|
||||
fill(255,0,0);
|
||||
stroke(255,0,0);
|
||||
textAlign(LEFT, TOP);
|
||||
textSize(width*0.022);
|
||||
text("Queue Length: "+queue.size()+"; Max. Length: "+mQL+"; Absolute Length: "+aQL+"; Bar Amount: "+bars.size()+"; FPS: "+round(frameRate)+";", 0, 0);
|
||||
}
|
||||
|
||||
class Job {
|
||||
int leftIndex, rightIndex;
|
||||
int i, j, pivotValue;
|
||||
boolean iIndex, jIndex;
|
||||
|
||||
Job(int start, int end) {
|
||||
i = start;
|
||||
j = end - 1;
|
||||
rightIndex = end;
|
||||
leftIndex = start;
|
||||
pivotValue = bars.get(rightIndex);
|
||||
}
|
||||
|
||||
void sortStep() {
|
||||
checkIndecies();
|
||||
if (i < j || iIndex || jIndex) {
|
||||
if (iIndex) {
|
||||
i++;
|
||||
} else if (jIndex) {
|
||||
j--;
|
||||
} else if (i < j) {
|
||||
final int tV1 = bars.get(i);
|
||||
bars.set(i, bars.get(j));
|
||||
bars.set(j, tV1);
|
||||
}
|
||||
} else {
|
||||
// Reverse here for reverse sorting-order
|
||||
if (bars.get(i) > pivotValue) {
|
||||
final int tV2 = bars.get(i);
|
||||
bars.set(i, bars.get(rightIndex));
|
||||
bars.set(rightIndex, tV2);
|
||||
}
|
||||
|
||||
if (isInBounds(i-1) && (leftIndex < i-1)) {
|
||||
queue.add(new Job(leftIndex, i-1));
|
||||
}
|
||||
if (isInBounds(i+1) && (i+1 < rightIndex)) {
|
||||
queue.add(new Job(i+1, rightIndex));
|
||||
}
|
||||
aQL++;
|
||||
queue.remove(this);
|
||||
}
|
||||
}
|
||||
|
||||
void checkIndecies() {
|
||||
// Reverse here for reverse sorting-order
|
||||
iIndex = (i < rightIndex) && (bars.get(i) < pivotValue);
|
||||
jIndex = (j > leftIndex) && (bars.get(j) >= pivotValue);
|
||||
}
|
||||
|
||||
boolean isEqual(Job other) {
|
||||
return ((other.leftIndex == leftIndex) && (other.rightIndex == rightIndex));
|
||||
}
|
||||
}
|
||||
|
||||
boolean isInBounds(int index) {
|
||||
return ((index >= 0) && (index < bars.size()));
|
||||
}
|
38
README.md
Normal file
38
README.md
Normal file
|
@ -0,0 +1,38 @@
|
|||
# create-svelte
|
||||
|
||||
Everything you need to build a Svelte project, powered by [`create-svelte`](https://github.com/sveltejs/kit/tree/main/packages/create-svelte).
|
||||
|
||||
## Creating a project
|
||||
|
||||
If you're seeing this, you've probably already done this step. Congrats!
|
||||
|
||||
```bash
|
||||
# create a new project in the current directory
|
||||
npm create svelte@latest
|
||||
|
||||
# create a new project in my-app
|
||||
npm create svelte@latest my-app
|
||||
```
|
||||
|
||||
## Developing
|
||||
|
||||
Once you've created a project and installed dependencies with `npm install` (or `pnpm install` or `yarn`), start a development server:
|
||||
|
||||
```bash
|
||||
npm run dev
|
||||
|
||||
# or start the server and open the app in a new browser tab
|
||||
npm run dev -- --open
|
||||
```
|
||||
|
||||
## Building
|
||||
|
||||
To create a production version of your app:
|
||||
|
||||
```bash
|
||||
npm run build
|
||||
```
|
||||
|
||||
You can preview the production build with `npm run preview`.
|
||||
|
||||
> To deploy your app, you may need to install an [adapter](https://kit.svelte.dev/docs/adapters) for your target environment.
|
|
@ -1,93 +0,0 @@
|
|||
// final int FPS = 1000;
|
||||
final float timeout = 2.5;
|
||||
|
||||
ArrayList<Integer> bars;
|
||||
float barWidth;
|
||||
int amount;
|
||||
|
||||
int current = 0, compare = 1;
|
||||
boolean complete = false;
|
||||
int recordIndex = 0;
|
||||
|
||||
float tenPercentHeight;
|
||||
float ninetyPercentHeight;
|
||||
int sortedFrameCountCapture = -1;
|
||||
|
||||
void setup() {
|
||||
fullScreen(P3D);
|
||||
// size(1280, 720, P3D);
|
||||
|
||||
tenPercentHeight = height * 0.1;
|
||||
ninetyPercentHeight = height * 0.9;
|
||||
amount = floor(random(100, 500));
|
||||
bars = new ArrayList<Integer>();
|
||||
for (int i = 0; i < amount; i++) {
|
||||
bars.add(floor(random(tenPercentHeight, ninetyPercentHeight)));
|
||||
}
|
||||
barWidth = (float)width / amount;
|
||||
|
||||
// frameRate(amount);
|
||||
frameRate(1000);
|
||||
}
|
||||
|
||||
void draw() {
|
||||
background(0);
|
||||
|
||||
stroke(0);
|
||||
for (int i = 0; i < bars.size(); i++) {
|
||||
if (i == current && !complete) {
|
||||
fill(255,0,0);
|
||||
} else if (i == compare && !complete) {
|
||||
fill(0,255,0);
|
||||
} else if (i == recordIndex && !complete) {
|
||||
fill(0,0,255);
|
||||
} else {
|
||||
fill(255);
|
||||
}
|
||||
rect(i * barWidth, height-bars.get(i), barWidth, bars.get(i));
|
||||
}
|
||||
|
||||
fill(255);
|
||||
stroke(255);
|
||||
textAlign(LEFT, TOP);
|
||||
textSize(width*0.022);
|
||||
text("Bar Amount: "+amount+"; FPS: "+round(frameRate)+";", 0, 0);
|
||||
|
||||
if (!complete) {
|
||||
if (bars.get(compare) < bars.get(recordIndex)) {
|
||||
recordIndex = compare;
|
||||
}
|
||||
|
||||
compare++;
|
||||
if (compare == bars.size()) {
|
||||
final int tempValue = bars.get(current);
|
||||
if (bars.get(recordIndex) < tempValue) {
|
||||
bars.set(current, bars.get(recordIndex));
|
||||
bars.set(recordIndex, tempValue);
|
||||
}
|
||||
|
||||
current++;
|
||||
compare = current+1;
|
||||
recordIndex = current;
|
||||
if (current == bars.size()-1) {
|
||||
complete = true;
|
||||
sortedFrameCountCapture = frameCount;
|
||||
}
|
||||
}
|
||||
} else if (sortedFrameCountCapture != -1 && frameCount-sortedFrameCountCapture >= amount*timeout) {
|
||||
sortedFrameCountCapture = -1;
|
||||
current = 0;
|
||||
compare = 1;
|
||||
complete = false;
|
||||
|
||||
amount = floor(random(100, 500));
|
||||
bars = new ArrayList<Integer>();
|
||||
for (int i = 0; i < amount; i++) {
|
||||
bars.add(floor(random(tenPercentHeight, ninetyPercentHeight)));
|
||||
}
|
||||
barWidth = (float)width / amount;
|
||||
|
||||
// frameRate(amount);
|
||||
frameRate(1000);
|
||||
}
|
||||
}
|
|
@ -1,117 +0,0 @@
|
|||
final float timeout = 2.5;
|
||||
final int aMin = 100;
|
||||
final int aMax = 500;
|
||||
final int repeats = 4;
|
||||
|
||||
ArrayList<Integer> bars;
|
||||
float barWidth;
|
||||
int amount;
|
||||
|
||||
int sortOnLeft = 0, sortOnRight = 0;
|
||||
int current = 1;
|
||||
boolean complete = false;
|
||||
boolean direction = true;
|
||||
boolean hasSwitched = false;
|
||||
|
||||
float tenPercentHeight;
|
||||
float ninetyPercentHeight;
|
||||
int sortedFrameCountCapture = -1;
|
||||
|
||||
void setup() {
|
||||
fullScreen(P3D);
|
||||
// size(1280, 720, P3D);
|
||||
|
||||
tenPercentHeight = height * 0.1;
|
||||
ninetyPercentHeight = height * 0.9;
|
||||
amount = floor(random(aMin, aMax));
|
||||
bars = new ArrayList<Integer>();
|
||||
for (int i = 0; i < amount; i++) {
|
||||
bars.add(floor(random(tenPercentHeight, ninetyPercentHeight)));
|
||||
}
|
||||
barWidth = (float)width / amount;
|
||||
|
||||
// frameRate(amount);
|
||||
frameRate(1000);
|
||||
}
|
||||
|
||||
void draw() {
|
||||
background(0);
|
||||
|
||||
stroke(0);
|
||||
for (int i = 0; i < bars.size(); i++) {
|
||||
if (i == sortOnLeft && !complete) {
|
||||
fill(255, 0, 0);
|
||||
} else if (i == amount-1-sortOnRight && !complete) {
|
||||
fill(255, 0, 0);
|
||||
} else if (i == current && !complete) {
|
||||
fill(0, 255, 0);
|
||||
} else {
|
||||
fill(255);
|
||||
}
|
||||
rect(i * barWidth, height-bars.get(i), barWidth, bars.get(i));
|
||||
}
|
||||
|
||||
fill(255);
|
||||
stroke(255);
|
||||
textAlign(LEFT, TOP);
|
||||
textSize(width*0.022);
|
||||
text("Bar Amount: "+amount+"; FPS: "+round(frameRate)+";", 0, 0);
|
||||
|
||||
for (int j = 0; j < repeats; j++) {
|
||||
if (!complete) {
|
||||
final int tempValue = bars.get(current);
|
||||
if (tempValue < bars.get(current-1)) {
|
||||
bars.set(current, bars.get(current-1));
|
||||
bars.set(current-1, tempValue);
|
||||
hasSwitched = true;
|
||||
}
|
||||
|
||||
if (current == amount-1-sortOnRight && direction) {
|
||||
direction = !direction;
|
||||
sortOnRight++;
|
||||
if (hasSwitched == false) {
|
||||
complete = true;
|
||||
}
|
||||
hasSwitched = false;
|
||||
} else if (current == sortOnLeft+1 && !direction) {
|
||||
direction = !direction;
|
||||
sortOnLeft++;
|
||||
if (hasSwitched == false) {
|
||||
complete = true;
|
||||
}
|
||||
hasSwitched = false;
|
||||
} else {
|
||||
if (direction) {
|
||||
current++;
|
||||
} else {
|
||||
current--;
|
||||
}
|
||||
}
|
||||
|
||||
if (sortOnLeft+1 == amount-1-sortOnRight) {
|
||||
complete = true;
|
||||
}
|
||||
|
||||
if (complete) {
|
||||
sortedFrameCountCapture = frameCount;
|
||||
}
|
||||
} else if (sortedFrameCountCapture != -1 && frameCount-sortedFrameCountCapture >= amount*timeout) {
|
||||
sortedFrameCountCapture = -1;
|
||||
current = 1;
|
||||
complete = false;
|
||||
sortOnLeft = 0;
|
||||
sortOnRight = 0;
|
||||
direction = true;
|
||||
hasSwitched = false;
|
||||
|
||||
amount = floor(random(aMin, aMax));
|
||||
bars = new ArrayList<Integer>();
|
||||
for (int i = 0; i < amount; i++) {
|
||||
bars.add(floor(random(tenPercentHeight, ninetyPercentHeight)));
|
||||
}
|
||||
barWidth = (float)width / amount;
|
||||
|
||||
// frameRate(amount);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,91 +0,0 @@
|
|||
final int amount = 20;
|
||||
final float twoThirds = (2/3f);
|
||||
|
||||
ArrayList<Integer> bars = new ArrayList<Integer>();
|
||||
boolean finished = false;
|
||||
Job stoogeSort;
|
||||
float barWidth;
|
||||
|
||||
void setup() {
|
||||
fullScreen();
|
||||
frameRate(144);
|
||||
|
||||
textAlign(LEFT, TOP);
|
||||
textSize(32);
|
||||
|
||||
|
||||
barWidth = (float)width / amount;
|
||||
for (int i = 0; i < amount; i++)
|
||||
bars.add(round(random(height * 0.1, height * 0.9)));
|
||||
|
||||
stoogeSort = new Job(0, bars.size()-1);
|
||||
}
|
||||
|
||||
void draw() {
|
||||
background(0);
|
||||
|
||||
for (int i = 0; i < amount; i++) {
|
||||
final int barHeight = bars.get(i);
|
||||
fill(255);
|
||||
if (stoogeSort.contains(i) && !finished)
|
||||
fill(0,255,0);
|
||||
rect(i * barWidth, height - barHeight, barWidth, barHeight);
|
||||
}
|
||||
|
||||
fill(255);
|
||||
text("Bar Amount: "+amount+"; Queue Length: "+stoogeSort.getLength()+"; FPS: "+round(frameRate), 0, 0);
|
||||
|
||||
if (!finished)
|
||||
finished = stoogeSort.work();
|
||||
}
|
||||
|
||||
class Job {
|
||||
int section1end, section2start, start, end;
|
||||
ArrayList<Job> children = new ArrayList<Job>();
|
||||
|
||||
Job(int s, int e) {
|
||||
start = s;
|
||||
end = e;
|
||||
if (!(s+1 == e)) {
|
||||
final int k = floor((end-start+1)/3f);
|
||||
children.add(new Job(start, end-k));
|
||||
children.add(new Job(start+k, end));
|
||||
children.add(new Job(start, end-k));
|
||||
}
|
||||
}
|
||||
|
||||
boolean work() {
|
||||
final boolean check = children.size() > 0;
|
||||
if (check) {
|
||||
final boolean fin = children.get(0).work();
|
||||
if (fin)
|
||||
children.remove(0);
|
||||
if (children.size() == 0)
|
||||
return true;
|
||||
} else {
|
||||
final int st = bars.get(start);
|
||||
final int et = bars.get(end);
|
||||
if (st > et) {
|
||||
bars.set(start, et);
|
||||
bars.set(end, st);
|
||||
}
|
||||
}
|
||||
return !check;
|
||||
}
|
||||
|
||||
boolean contains(int i) {
|
||||
if (children.size() > 0)
|
||||
return children.get(0).contains(i);
|
||||
return start == i || end == i;
|
||||
}
|
||||
|
||||
int getLength() {
|
||||
if (children.size() > 0) {
|
||||
int sum = 0;
|
||||
for (Job c : children)
|
||||
sum += c.getLength();
|
||||
return sum;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
}
|
19
jsconfig.json
Normal file
19
jsconfig.json
Normal file
|
@ -0,0 +1,19 @@
|
|||
{
|
||||
"extends": "./.svelte-kit/tsconfig.json",
|
||||
"compilerOptions": {
|
||||
"allowJs": true,
|
||||
"checkJs": true,
|
||||
"esModuleInterop": true,
|
||||
"forceConsistentCasingInFileNames": true,
|
||||
"resolveJsonModule": true,
|
||||
"skipLibCheck": true,
|
||||
"sourceMap": true,
|
||||
"strict": true,
|
||||
"moduleResolution": "bundler"
|
||||
}
|
||||
// Path aliases are handled by https://kit.svelte.dev/docs/configuration#alias
|
||||
// except $lib which is handled by https://kit.svelte.dev/docs/configuration#files
|
||||
//
|
||||
// If you want to overwrite includes/excludes, make sure to copy over the relevant includes/excludes
|
||||
// from the referenced tsconfig.json - TypeScript does not merge them in
|
||||
}
|
3991
package-lock.json
generated
Normal file
3991
package-lock.json
generated
Normal file
File diff suppressed because it is too large
Load Diff
33
package.json
Normal file
33
package.json
Normal file
|
@ -0,0 +1,33 @@
|
|||
{
|
||||
"name": "sorting",
|
||||
"version": "0.0.1",
|
||||
"private": true,
|
||||
"scripts": {
|
||||
"dev": "vite dev",
|
||||
"build": "vite build",
|
||||
"preview": "vite preview",
|
||||
"check": "svelte-kit sync && svelte-check --tsconfig ./jsconfig.json",
|
||||
"check:watch": "svelte-kit sync && svelte-check --tsconfig ./jsconfig.json --watch",
|
||||
"lint": "prettier --check . && eslint .",
|
||||
"format": "prettier --write ."
|
||||
},
|
||||
"devDependencies": {
|
||||
"@sveltejs/adapter-auto": "^3.0.0",
|
||||
"@sveltejs/kit": "^2.0.0",
|
||||
"@sveltejs/vite-plugin-svelte": "^3.0.0",
|
||||
"@types/eslint": "^8.56.0",
|
||||
"autoprefixer": "^10.4.19",
|
||||
"eslint": "^8.56.0",
|
||||
"eslint-config-prettier": "^9.1.0",
|
||||
"eslint-plugin-svelte": "^2.35.1",
|
||||
"postcss": "^8.4.38",
|
||||
"prettier": "^3.1.1",
|
||||
"prettier-plugin-svelte": "^3.1.2",
|
||||
"svelte": "^4.2.7",
|
||||
"svelte-check": "^3.6.0",
|
||||
"tailwindcss": "^3.4.3",
|
||||
"typescript": "^5.0.0",
|
||||
"vite": "^5.0.3"
|
||||
},
|
||||
"type": "module"
|
||||
}
|
6
postcss.config.js
Normal file
6
postcss.config.js
Normal file
|
@ -0,0 +1,6 @@
|
|||
export default {
|
||||
plugins: {
|
||||
tailwindcss: {},
|
||||
autoprefixer: {}
|
||||
}
|
||||
};
|
3
src/app.css
Normal file
3
src/app.css
Normal file
|
@ -0,0 +1,3 @@
|
|||
@tailwind base;
|
||||
@tailwind components;
|
||||
@tailwind utilities;
|
13
src/app.d.ts
vendored
Normal file
13
src/app.d.ts
vendored
Normal file
|
@ -0,0 +1,13 @@
|
|||
// See https://kit.svelte.dev/docs/types#app
|
||||
// for information about these interfaces
|
||||
declare global {
|
||||
namespace App {
|
||||
// interface Error {}
|
||||
// interface Locals {}
|
||||
// interface PageData {}
|
||||
// interface PageState {}
|
||||
// interface Platform {}
|
||||
}
|
||||
}
|
||||
|
||||
export {};
|
12
src/app.html
Normal file
12
src/app.html
Normal file
|
@ -0,0 +1,12 @@
|
|||
<!doctype html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8" />
|
||||
<link rel="icon" href="%sveltekit.assets%/favicon.png" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1" />
|
||||
%sveltekit.head%
|
||||
</head>
|
||||
<body data-sveltekit-preload-data="hover">
|
||||
<div style="display: contents">%sveltekit.body%</div>
|
||||
</body>
|
||||
</html>
|
16
src/lib/createData.js
Normal file
16
src/lib/createData.js
Normal file
|
@ -0,0 +1,16 @@
|
|||
/**
|
||||
* Create an array of locally unique numbers in random order
|
||||
* @param {number} length
|
||||
* @returns {number[]}
|
||||
*/
|
||||
export function createData(length) {
|
||||
// Initialize array with indicies
|
||||
const arr = Array.from({ length }, (_, i) => i);
|
||||
// Fisher–Yates shuffle to randomize
|
||||
for (let i = arr.length - 1; i > 0; i--) {
|
||||
const j = Math.floor(Math.random() * (i + 1));
|
||||
// Swap elements in-place
|
||||
[arr[i], arr[j]] = [arr[j], arr[i]];
|
||||
}
|
||||
return arr;
|
||||
}
|
8
src/lib/scaleData.js
Normal file
8
src/lib/scaleData.js
Normal file
|
@ -0,0 +1,8 @@
|
|||
/**
|
||||
* Scale an array of numbers down to usable percentages made for this project
|
||||
* @param {number[]} data
|
||||
* @returns {number[]}
|
||||
*/
|
||||
export function scaleData(data) {
|
||||
return data.map((d) => (d * 0.9) / (data.length - 1) + 0.05);
|
||||
}
|
5
src/routes/+layout.svelte
Normal file
5
src/routes/+layout.svelte
Normal file
|
@ -0,0 +1,5 @@
|
|||
<script>
|
||||
import '../app.css';
|
||||
</script>
|
||||
|
||||
<slot />
|
33
src/routes/+page.svelte
Normal file
33
src/routes/+page.svelte
Normal file
|
@ -0,0 +1,33 @@
|
|||
<h1 class="text-4xl font-bold m-5 text-center">Choose an Algorithm</h1>
|
||||
<div class="grid grid-rows-4 m-1 text-center">
|
||||
<h2 class="grid grid-cols-1 font-bold text-xl">
|
||||
<a
|
||||
class="border-2 border-black border-b-0 underline text-blue-600 hover:bg-gray-200 cursor-pointer"
|
||||
href="/bubble">Bubble sort</a
|
||||
>
|
||||
</h2>
|
||||
<h2 class="grid grid-cols-1 font-bold text-xl">
|
||||
<a
|
||||
class="border-2 border-black border-b-0 underline text-blue-600 hover:bg-gray-200 cursor-pointer"
|
||||
href="/quick">Quicksort</a
|
||||
>
|
||||
</h2>
|
||||
<h2 class="grid grid-cols-1 font-bold text-xl">
|
||||
<a
|
||||
class="border-2 border-black border-b-0 underline text-blue-600 hover:bg-gray-200 cursor-pointer"
|
||||
href="/heap">Heapsort</a
|
||||
>
|
||||
</h2>
|
||||
<h2 class="grid grid-cols-1 font-bold text-xl">
|
||||
<a
|
||||
class="border-2 border-black border-b-0 underline text-blue-600 hover:bg-gray-200 cursor-pointer"
|
||||
href="/merge">Merge sort</a
|
||||
>
|
||||
</h2>
|
||||
<h2 class="grid grid-cols-1 font-bold text-xl">
|
||||
<a
|
||||
class="border-2 border-black underline text-blue-600 hover:bg-gray-200 cursor-pointer"
|
||||
href="/bogo">Bogosort</a
|
||||
>
|
||||
</h2>
|
||||
</div>
|
81
src/routes/bogo/+page.svelte
Normal file
81
src/routes/bogo/+page.svelte
Normal file
|
@ -0,0 +1,81 @@
|
|||
<script lang="js">
|
||||
import { createData } from '$lib/createData';
|
||||
import { scaleData } from '$lib/scaleData';
|
||||
import { error } from '@sveltejs/kit';
|
||||
import { onMount } from 'svelte';
|
||||
|
||||
// Constants / Parameters
|
||||
const FPS = 20;
|
||||
const AMOUNT = 100;
|
||||
|
||||
// System variables
|
||||
const data = scaleData(createData(AMOUNT));
|
||||
/** @type {HTMLCanvasElement} */
|
||||
let canvas;
|
||||
/** @type {CanvasRenderingContext2D} */
|
||||
let context;
|
||||
/** @type {number} */
|
||||
let width;
|
||||
/** @type {number} */
|
||||
let interv;
|
||||
onMount(() => {
|
||||
// Initialize the canvas dimensions
|
||||
canvas.width = window.innerWidth;
|
||||
canvas.height = window.innerHeight;
|
||||
|
||||
// Try getting 2D context
|
||||
const ctx = canvas.getContext('2d');
|
||||
if (!ctx) error(417, 'Canvas not supported');
|
||||
|
||||
// Initialize global variables
|
||||
context = ctx;
|
||||
width = canvas.width / AMOUNT;
|
||||
|
||||
// Start continuous animation
|
||||
interv = setInterval(animate, 1000 / FPS);
|
||||
});
|
||||
|
||||
let index = 0;
|
||||
|
||||
/** Render a single frame of the sorting algorithm at a time on the canvas. */
|
||||
function animate() {
|
||||
// Random index after current in Fisher-Yates shuffle style
|
||||
const compr = Math.floor(Math.random() * (AMOUNT - index)) + index;
|
||||
|
||||
// Clear canvas with black background
|
||||
context.fillStyle = 'black';
|
||||
context.fillRect(0, 0, canvas.width, canvas.height);
|
||||
|
||||
// Display datapoints as lines
|
||||
context.fillStyle = 'white';
|
||||
data.forEach((d, i) => {
|
||||
if (i === index) context.fillStyle = 'red';
|
||||
else if (i === compr) context.fillStyle = 'lime';
|
||||
else context.fillStyle = 'white';
|
||||
context.fillRect(i * width, canvas.height, width - 1, -d * canvas.height);
|
||||
});
|
||||
|
||||
// Swap datapoints
|
||||
[data[index], data[compr]] = [data[compr], data[index]];
|
||||
|
||||
// After last iteration, check order
|
||||
if (index++ >= data.length - 1) {
|
||||
let prev = 0,
|
||||
sorted = true;
|
||||
for (const d of data) {
|
||||
if (d < prev) {
|
||||
sorted = false;
|
||||
break;
|
||||
}
|
||||
prev = d;
|
||||
}
|
||||
|
||||
if (sorted) {
|
||||
clearInterval(interv);
|
||||
index = data.length;
|
||||
} else index = 0;
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
<canvas bind:this={canvas} class="fixed top-0 left-0" />
|
67
src/routes/bubble/+page.svelte
Normal file
67
src/routes/bubble/+page.svelte
Normal file
|
@ -0,0 +1,67 @@
|
|||
<script lang="js">
|
||||
import { createData } from '$lib/createData';
|
||||
import { scaleData } from '$lib/scaleData';
|
||||
import { error } from '@sveltejs/kit';
|
||||
import { onMount } from 'svelte';
|
||||
|
||||
// Constants / Parameters
|
||||
const FPS = 20;
|
||||
const AMOUNT = 100;
|
||||
|
||||
// System variables
|
||||
const data = scaleData(createData(AMOUNT));
|
||||
/** @type {HTMLCanvasElement} */
|
||||
let canvas;
|
||||
/** @type {CanvasRenderingContext2D} */
|
||||
let context;
|
||||
/** @type {number} */
|
||||
let width;
|
||||
/** @type {number} */
|
||||
let interv;
|
||||
onMount(() => {
|
||||
// Initialize the canvas dimensions
|
||||
canvas.width = window.innerWidth;
|
||||
canvas.height = window.innerHeight;
|
||||
|
||||
// Try getting 2D context
|
||||
const ctx = canvas.getContext('2d');
|
||||
if (!ctx) error(417, 'Canvas not supported');
|
||||
|
||||
// Initialize global variables
|
||||
context = ctx;
|
||||
width = canvas.width / AMOUNT;
|
||||
|
||||
// Start continuous animation
|
||||
interv = setInterval(animate, 1000 / FPS);
|
||||
});
|
||||
|
||||
let index = 0,
|
||||
complete = 0;
|
||||
|
||||
/** Render a single frame of the sorting algorithm at a time on the canvas. */
|
||||
function animate() {
|
||||
// Clear canvas with black background
|
||||
context.fillStyle = 'black';
|
||||
context.fillRect(0, 0, canvas.width, canvas.height);
|
||||
|
||||
// Display datapoints as lines
|
||||
data.forEach((d, i) => {
|
||||
if (i === index) context.fillStyle = 'red';
|
||||
else if (i === index + 1) context.fillStyle = 'lime';
|
||||
else context.fillStyle = 'white';
|
||||
context.fillRect(i * width, canvas.height, width - 1, -d * canvas.height);
|
||||
});
|
||||
|
||||
// Compare datapoint with neighbor
|
||||
if (data[index] > data[index + 1])
|
||||
[data[index], data[index + 1]] = [data[index + 1], data[index]];
|
||||
|
||||
// Increment index
|
||||
if (++index > data.length - complete - 2) {
|
||||
if (++complete >= AMOUNT) clearInterval(interv);
|
||||
index = 0;
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
<canvas bind:this={canvas} class="fixed top-0 left-0" />
|
52
src/routes/heap/+page.svelte
Normal file
52
src/routes/heap/+page.svelte
Normal file
|
@ -0,0 +1,52 @@
|
|||
<script lang="js">
|
||||
import { createData } from '$lib/createData';
|
||||
import { scaleData } from '$lib/scaleData';
|
||||
import { error } from '@sveltejs/kit';
|
||||
import { onMount } from 'svelte';
|
||||
|
||||
// Constants / Parameters
|
||||
const FPS = 20;
|
||||
const AMOUNT = 100;
|
||||
|
||||
// System variables
|
||||
const data = scaleData(createData(AMOUNT));
|
||||
/** @type {HTMLCanvasElement} */
|
||||
let canvas;
|
||||
/** @type {CanvasRenderingContext2D} */
|
||||
let context;
|
||||
/** @type {number} */
|
||||
let width;
|
||||
/** @type {number} */
|
||||
let interv;
|
||||
onMount(() => {
|
||||
// Initialize the canvas dimensions
|
||||
canvas.width = window.innerWidth;
|
||||
canvas.height = window.innerHeight;
|
||||
|
||||
// Try getting 2D context
|
||||
const ctx = canvas.getContext('2d');
|
||||
if (!ctx) error(417, 'Canvas not supported');
|
||||
|
||||
// Initialize global variables
|
||||
context = ctx;
|
||||
width = canvas.width / AMOUNT;
|
||||
|
||||
// Start continuous animation
|
||||
interv = setInterval(animate, 1000 / FPS);
|
||||
});
|
||||
|
||||
/** Render a single frame of the sorting algorithm at a time on the canvas. */
|
||||
function animate() {
|
||||
// Clear canvas with black background
|
||||
context.fillStyle = 'black';
|
||||
context.fillRect(0, 0, canvas.width, canvas.height);
|
||||
|
||||
// Display datapoints as lines
|
||||
context.fillStyle = 'white';
|
||||
data.forEach((d, i) =>
|
||||
context.fillRect(i * width, canvas.height, width - 1, -d * canvas.height)
|
||||
);
|
||||
}
|
||||
</script>
|
||||
|
||||
<canvas bind:this={canvas} class="fixed top-0 left-0" />
|
98
src/routes/merge/+page.svelte
Normal file
98
src/routes/merge/+page.svelte
Normal file
|
@ -0,0 +1,98 @@
|
|||
<script lang="js">
|
||||
import { createData } from '$lib/createData';
|
||||
import { scaleData } from '$lib/scaleData';
|
||||
import { error } from '@sveltejs/kit';
|
||||
import { onMount } from 'svelte';
|
||||
|
||||
// Constants / Parameters
|
||||
const FPS = 20;
|
||||
const AMOUNT = 100;
|
||||
|
||||
// System variables
|
||||
const data = scaleData(createData(AMOUNT));
|
||||
/** @type {HTMLCanvasElement} */
|
||||
let canvas;
|
||||
/** @type {CanvasRenderingContext2D} */
|
||||
let context;
|
||||
/** @type {number} */
|
||||
let width;
|
||||
/** @type {number} */
|
||||
let interv;
|
||||
onMount(() => {
|
||||
// Initialize the canvas dimensions
|
||||
canvas.width = window.innerWidth;
|
||||
canvas.height = window.innerHeight;
|
||||
|
||||
// Try getting 2D context
|
||||
const ctx = canvas.getContext('2d');
|
||||
if (!ctx) error(417, 'Canvas not supported');
|
||||
|
||||
// Initialize global variables
|
||||
context = ctx;
|
||||
width = canvas.width / AMOUNT;
|
||||
|
||||
// Start continuous animation
|
||||
interv = setInterval(animate, 1000 / FPS);
|
||||
|
||||
queue.push(new ArrRef(0, AMOUNT));
|
||||
});
|
||||
|
||||
class ArrRef {
|
||||
/**
|
||||
* @param {number} start
|
||||
* @param {number} end
|
||||
*/
|
||||
constructor(start, end) {
|
||||
this.start = start;
|
||||
this.end = end;
|
||||
this.length = end - start;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} index
|
||||
* @returns {number}
|
||||
*/
|
||||
at(index) {
|
||||
return data[this.start + index];
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {ArrRef} a
|
||||
* @param {ArrRef} b
|
||||
*/
|
||||
function merge(a, b) {
|
||||
let index = 0,
|
||||
compr = 0;
|
||||
|
||||
while (index < a.length && compr < b.length) {
|
||||
if (a.at(index) < b.at(compr)) {
|
||||
data[index + compr] = a.at(index);
|
||||
index++;
|
||||
} else {
|
||||
data[index + compr] = b.at(compr);
|
||||
compr++;
|
||||
}
|
||||
}
|
||||
|
||||
while (index < a.length) (data[index + compr] = a.at(index)), index++;
|
||||
while (compr < b.length) (data[index + compr] = b.at(compr)), compr++;
|
||||
}
|
||||
|
||||
/** @type {ArrRef[]} */
|
||||
const queue = [];
|
||||
/** Render a single frame of the sorting algorithm at a time on the canvas. */
|
||||
function animate() {
|
||||
// Clear canvas with black background
|
||||
context.fillStyle = 'black';
|
||||
context.fillRect(0, 0, canvas.width, canvas.height);
|
||||
|
||||
// Display datapoints as lines
|
||||
context.fillStyle = 'white';
|
||||
data.forEach((d, i) =>
|
||||
context.fillRect(i * width, canvas.height, width - 1, -d * canvas.height)
|
||||
);
|
||||
}
|
||||
</script>
|
||||
|
||||
<canvas bind:this={canvas} class="fixed top-0 left-0" />
|
158
src/routes/quick/+page.svelte
Normal file
158
src/routes/quick/+page.svelte
Normal file
|
@ -0,0 +1,158 @@
|
|||
<script lang="js">
|
||||
import { createData } from '$lib/createData';
|
||||
import { scaleData } from '$lib/scaleData';
|
||||
import { error } from '@sveltejs/kit';
|
||||
import { onMount } from 'svelte';
|
||||
|
||||
// Constants / Parameters
|
||||
const FPS = 20;
|
||||
const AMOUNT = 100;
|
||||
|
||||
// System variables
|
||||
const data = scaleData(createData(AMOUNT));
|
||||
/** @type {HTMLCanvasElement} */
|
||||
let canvas;
|
||||
/** @type {CanvasRenderingContext2D} */
|
||||
let context;
|
||||
/** @type {number} */
|
||||
let width;
|
||||
/** @type {number} */
|
||||
let interv;
|
||||
onMount(() => {
|
||||
// Initialize the canvas dimensions
|
||||
canvas.width = window.innerWidth;
|
||||
canvas.height = window.innerHeight;
|
||||
|
||||
// Try getting 2D context
|
||||
const ctx = canvas.getContext('2d');
|
||||
if (!ctx) error(417, 'Canvas not supported');
|
||||
|
||||
// Initialize global variables
|
||||
context = ctx;
|
||||
width = canvas.width / AMOUNT;
|
||||
|
||||
// Start continuous animation
|
||||
interv = setInterval(animate, 1000 / FPS);
|
||||
|
||||
// Assign first job over the entire array
|
||||
queue.push(new Job(data, 0, data.length));
|
||||
});
|
||||
|
||||
/** @type {Job[]} */
|
||||
let queue = [];
|
||||
|
||||
/** Response type for the quicksort algorithm */
|
||||
class Response {
|
||||
/**
|
||||
* @param {boolean} done
|
||||
* @param {number|null} index
|
||||
* @param {number|null} start
|
||||
* @param {number|null} end
|
||||
*/
|
||||
constructor(done, index, start, end) {
|
||||
this.done = done;
|
||||
this.index = index;
|
||||
this.start = start;
|
||||
this.end = end;
|
||||
}
|
||||
|
||||
/**
|
||||
* Generates follow up jobs from response.
|
||||
* @param {number[]} array
|
||||
* @returns {Job[]}
|
||||
*/
|
||||
generate(array) {
|
||||
if (this.done) return [];
|
||||
|
||||
return [
|
||||
new Job(array, this.start ?? 0, this.index ?? 0),
|
||||
new Job(array, this.index ?? 0 + 1, this.end ?? 0)
|
||||
];
|
||||
}
|
||||
}
|
||||
|
||||
/** Represent a call to the quicksort algorithm. */
|
||||
class Job {
|
||||
/**
|
||||
* @param {number[]} array
|
||||
* @param {number} start
|
||||
* @param {number} end
|
||||
*/
|
||||
constructor(array, start, end) {
|
||||
this.array = array;
|
||||
this.start = start;
|
||||
this.end = end;
|
||||
|
||||
this.pivot = array[end - 1];
|
||||
this.index = start;
|
||||
this.compr = start;
|
||||
}
|
||||
|
||||
/**
|
||||
* @returns {Response|void}
|
||||
*/
|
||||
step() {
|
||||
// Base case, end condition
|
||||
if (this.start >= this.end - 1 || this.start < 0) return new Response(true, null, null, null);
|
||||
|
||||
// Comparator reached end of range, swap pivot
|
||||
if (this.compr >= this.end - 1) {
|
||||
[this.array[this.index], this.array[this.end - 1]] = [
|
||||
this.array[this.end - 1],
|
||||
this.array[this.index]
|
||||
];
|
||||
|
||||
return new Response(false, this.index, this.start, this.end);
|
||||
}
|
||||
|
||||
// Compare with pivot to split range in two
|
||||
if (this.array[this.compr] <= this.pivot) {
|
||||
[this.array[this.index], this.array[this.compr]] = [
|
||||
this.array[this.compr],
|
||||
this.array[this.index]
|
||||
];
|
||||
this.index++;
|
||||
}
|
||||
this.compr++;
|
||||
}
|
||||
}
|
||||
|
||||
/** Render a single frame of the sorting algorithm at a time on the canvas. */
|
||||
function animate() {
|
||||
// Clear canvas with black background
|
||||
context.fillStyle = 'black';
|
||||
context.fillRect(0, 0, canvas.width, canvas.height);
|
||||
|
||||
// Display datapoints as lines
|
||||
context.fillStyle = 'white';
|
||||
data.forEach((d, i) => {
|
||||
let color = 'white';
|
||||
// Try chosing color based on all job indecies
|
||||
queue.forEach((q) => {
|
||||
const { index, compr } = q;
|
||||
if (i === index) color = 'red';
|
||||
else if (i === compr) color = 'lime';
|
||||
});
|
||||
// Display datapoint with chosen color
|
||||
context.fillStyle = color;
|
||||
context.fillRect(i * width, canvas.height, width - 1, -d * canvas.height);
|
||||
});
|
||||
|
||||
/** @type {Job[]} */
|
||||
const newQueue = [];
|
||||
|
||||
// Step job and handle result
|
||||
queue.forEach((j, i) => {
|
||||
const result = j.step();
|
||||
if (result !== undefined) {
|
||||
queue.splice(i, 1);
|
||||
if (!result.done) newQueue.push(...result.generate(data));
|
||||
}
|
||||
});
|
||||
|
||||
// Add new jobs to queue
|
||||
queue.push(...newQueue);
|
||||
}
|
||||
</script>
|
||||
|
||||
<canvas bind:this={canvas} class="fixed top-0 left-0" />
|
52
src/routes/template.svelte
Normal file
52
src/routes/template.svelte
Normal file
|
@ -0,0 +1,52 @@
|
|||
<script lang="js">
|
||||
import { createData } from '$lib/createData';
|
||||
import { scaleData } from '$lib/scaleData';
|
||||
import { error } from '@sveltejs/kit';
|
||||
import { onMount } from 'svelte';
|
||||
|
||||
// Constants / Parameters
|
||||
const FPS = 20;
|
||||
const AMOUNT = 100;
|
||||
|
||||
// System variables
|
||||
const data = scaleData(createData(AMOUNT));
|
||||
/** @type {HTMLCanvasElement} */
|
||||
let canvas;
|
||||
/** @type {CanvasRenderingContext2D} */
|
||||
let context;
|
||||
/** @type {number} */
|
||||
let width;
|
||||
/** @type {number} */
|
||||
let interv;
|
||||
onMount(() => {
|
||||
// Initialize the canvas dimensions
|
||||
canvas.width = window.innerWidth;
|
||||
canvas.height = window.innerHeight;
|
||||
|
||||
// Try getting 2D context
|
||||
const ctx = canvas.getContext('2d');
|
||||
if (!ctx) error(417, 'Canvas not supported');
|
||||
|
||||
// Initialize global variables
|
||||
context = ctx;
|
||||
width = canvas.width / AMOUNT;
|
||||
|
||||
// Start continuous animation
|
||||
interv = setInterval(animate, 1000 / FPS);
|
||||
});
|
||||
|
||||
/** Render a single frame of the sorting algorithm at a time on the canvas. */
|
||||
function animate() {
|
||||
// Clear canvas with black background
|
||||
context.fillStyle = 'black';
|
||||
context.fillRect(0, 0, canvas.width, canvas.height);
|
||||
|
||||
// Display datapoints as lines
|
||||
context.fillStyle = 'white';
|
||||
data.forEach((d, i) =>
|
||||
context.fillRect(i * width, canvas.height, width - 1, -d * canvas.height)
|
||||
);
|
||||
}
|
||||
</script>
|
||||
|
||||
<canvas bind:this={canvas} class="fixed top-0 left-0" />
|
BIN
static/favicon.png
Normal file
BIN
static/favicon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.5 KiB |
15
svelte.config.js
Normal file
15
svelte.config.js
Normal file
|
@ -0,0 +1,15 @@
|
|||
import adapter from '@sveltejs/adapter-auto';
|
||||
import { vitePreprocess } from '@sveltejs/vite-plugin-svelte';
|
||||
|
||||
/** @type {import('@sveltejs/kit').Config} */
|
||||
const config = {
|
||||
kit: {
|
||||
// adapter-auto only supports some environments, see https://kit.svelte.dev/docs/adapter-auto for a list.
|
||||
// If your environment is not supported, or you settled on a specific environment, switch out the adapter.
|
||||
// See https://kit.svelte.dev/docs/adapters for more information about adapters.
|
||||
adapter: adapter()
|
||||
},
|
||||
preprocess: vitePreprocess()
|
||||
};
|
||||
|
||||
export default config;
|
8
tailwind.config.js
Normal file
8
tailwind.config.js
Normal file
|
@ -0,0 +1,8 @@
|
|||
/** @type {import('tailwindcss').Config} */
|
||||
export default {
|
||||
content: ['./src/**/*.{html,js,svelte,ts}'],
|
||||
theme: {
|
||||
extend: {}
|
||||
},
|
||||
plugins: []
|
||||
};
|
6
vite.config.js
Normal file
6
vite.config.js
Normal file
|
@ -0,0 +1,6 @@
|
|||
import { sveltekit } from '@sveltejs/kit/vite';
|
||||
import { defineConfig } from 'vite';
|
||||
|
||||
export default defineConfig({
|
||||
plugins: [sveltekit()]
|
||||
});
|
Loading…
Reference in New Issue
Block a user