Visualising different kinds of sorting algorithms in Processing.
Updated 2024-05-23 19:30:08 +00:00
An attempt at accurately reflecting a projectiles trajectory across a wall. Made in Processing.
Updated 2022-08-16 08:21:33 +00:00
An animation of maze generation using a stack to keep track of the path, then backtrack and complete the maze. Made in Processing with an Minecraft implementation in mind.
Updated 2022-06-07 06:30:31 +00:00
A dynamic implementation of bezier curves made in Processing.
Updated 2022-05-28 12:03:52 +00:00
Creating a Metaballs Animation and outlining each one of them using the Marching Squares Algorithm in Processing.
Updated 2022-05-18 04:51:43 +00:00
A sketch in which randomly connected points on the screen are connected by a line, colored according to the distance between any two points.
Updated 2022-05-17 09:55:37 +00:00
Generating a "World" using the Wave Function Collapse algorithm in Processing.
Updated 2022-05-15 15:28:45 +00:00
A two player implementation of the Game of Life. Cells are split into two different teams and each player needs to try and revive/kill some cell of their own choice to kill off all enemy cells and win the game.
Updated 2022-05-15 15:24:19 +00:00
A puzzle where you have to sort different tiles of a picture such that you get the original picture back.
Updated 2022-05-15 15:12:56 +00:00
Different kinds of animations to shift all visible colors across the screen, made in Processing.
Updated 2022-05-15 14:59:24 +00:00
An animation to constantly display fireworks on the screen, made in Processing.
Updated 2022-05-15 14:47:49 +00:00
An application to animate all kinds of different situations being solved by the breadth-first search algorithm. The "lightning algorithm" in Processing.
Updated 2022-05-15 14:36:43 +00:00