2024-04-12 07:54:27 +00:00
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package main
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import (
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2024-04-12 08:00:53 +00:00
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"errors"
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2024-04-12 07:54:27 +00:00
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"fmt"
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2024-04-12 08:00:53 +00:00
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"log"
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"os"
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"strconv"
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"github.com/go-resty/resty/v2"
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"github.com/joho/godotenv"
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2024-04-12 07:54:27 +00:00
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)
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2024-04-12 08:01:24 +00:00
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type Response struct {
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success bool
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}
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type Endpoint string
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const (
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RECTANGLE Endpoint = "rectangle"
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UPDATE Endpoint = "update"
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COLOR Endpoint = "color"
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)
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type Update struct {
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endpoint Endpoint
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}
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type Color struct {
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R int
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G int
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B int
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endpoint Endpoint
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}
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type Rectangle struct {
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X int
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Y int
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W int
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H int
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endpoint Endpoint
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}
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2024-04-12 08:02:59 +00:00
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func GetEnvFallback(key string, fallback ...string) (string, error) {
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// Check for function fallback signature
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length := len(fallback)
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if length > 1 {
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return "", errors.New("Invalid signature: Too many fallback values provided!")
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}
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// Try to get environment variable
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value, exists := os.LookupEnv(key)
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if exists {
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return value, nil
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}
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// Try using fallback value instead
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if length == 1 {
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return fallback[0], nil
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} else if length == 0 {
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// No fallback value provided
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return "", errors.New("Panic: No fallback value provided!")
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}
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// Could not get environment variable
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return "", errors.New("Could not get environment variable: " + key)
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}
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func ConvertFallback(input string, fallback ...int) (int, error) {
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// Check for function fallback signature
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length := len(fallback)
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if length > 1 {
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return 0, errors.New("Invalid signature: Too many fallback values provided!")
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}
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// Try to convert input to int
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value, err := strconv.Atoi(input)
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if err == nil {
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return value, nil
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}
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// Try using fallback value instead
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if length == 1 {
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return fallback[0], nil
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} else if length == 0 {
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// No fallback value provided
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return 0, errors.New("Panic: No fallback value provided!")
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}
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// Could not convert input
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return 0, err
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}
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func LoadMatrixData() (string, int, int) {
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// Remote server info
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API_SERVER_IP, _ := GetEnvFallback(os.Getenv("API_SERVER_IP"), "localhost")
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API_SERVER_PORT, _ := GetEnvFallback(os.Getenv("API_SERVER_PORT"), "8080")
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// LED panel info
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PUBLIC_LED_WIDTH, _ := ConvertFallback(os.Getenv("PUBLIC_LED_WIDTH"), 64)
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PUBLIC_LED_HEIGHT, _ := ConvertFallback(os.Getenv("PUBLIC_LED_HEIGHT"), 64)
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// Matrix arrangement info
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PUBLIC_LED_CHAIN, _ := ConvertFallback(os.Getenv("PUBLIC_LED_CHAIN"), 1)
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PUBLIC_LED_PARALLEL, _ := ConvertFallback(os.Getenv("PUBLIC_LED_PARALLEL"), 1)
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// Prepare remote server url
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url := fmt.Sprintf("http://%s:%s", API_SERVER_IP, API_SERVER_PORT)
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// Calculate combined resolution
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width := PUBLIC_LED_WIDTH * PUBLIC_LED_CHAIN
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height := PUBLIC_LED_HEIGHT * PUBLIC_LED_PARALLEL
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return url, width, height
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}
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2024-04-12 08:03:36 +00:00
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func SendRequest(client *resty.Client, url string, ins []interface{}) {
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2024-04-12 08:05:14 +00:00
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// Build and send request
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2024-04-12 08:03:36 +00:00
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resp, err := client.R().
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SetHeader("Content-Type", "application/json").
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SetBody(ins).
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Post(fmt.Sprintf("%s/instructions", url))
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2024-04-12 08:05:14 +00:00
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// Error handling
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2024-04-12 08:03:36 +00:00
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if err != nil {
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log.Fatal(err)
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return
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}
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2024-04-12 08:05:14 +00:00
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// Print response status
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2024-04-12 08:03:36 +00:00
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log.Printf("Response Status: %s\n", resp.Status())
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}
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2024-04-12 07:54:27 +00:00
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func main() {
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2024-04-12 08:02:12 +00:00
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// Load .env file if it exists
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err := godotenv.Load(".env")
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if err != nil {
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log.Fatal("Error loading .env file")
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}
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2024-04-12 08:02:59 +00:00
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// Load env server data
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url, _, _ := LoadMatrixData()
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// Initialize resty client
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client := resty.New()
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// Initialize custom matrix data
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col := Color{R: 255, G: 0, B: 255, endpoint: COLOR}
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rct := Rectangle{X: 0, Y: 0, W: 10, H: 10, endpoint: RECTANGLE}
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upd := Update{endpoint: UPDATE}
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2024-04-12 08:03:36 +00:00
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// Send request to remote server
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SendRequest(client, url, []interface{}{col, rct, upd})
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2024-04-12 07:54:27 +00:00
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}
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